ooc: If I can hear that music my cleave will be a 13 to attack roll. Which will hit the orc unless he has a different AC than stated in the monster statistics. I had 12, with the +1 to att roll I should have 13. Just saying, Geoff said he was playing the instrument wile traveling so maybe I did get this bonus to my stats. If so I will kill the second orc leaving only one to fight me. Please inform KNtoran of this, having one less orc to fight me would be nice. Also I wonder does this music affect the others who have rolled as well. It is happening in the same round so shouldn't the entire party be given this bonus.
Edited: Oliron on 13th Jun, 2010 - 12:52am
1. Oliron's had pulled off the road before the wagon had fully stopped at the wagon and anyone had approached it.
Beast isn't here to play and he bet the three orcs want his shiny new carriage so he yells out the best scary war cry he can come up with and lunges at the three orcs.
sa: Attack with war cry. I already gave rolls.
Ryorst holsters his crossbow and pulls out his Greataxe, he prepares to hack at any orc that comes close enough.
SA: Ready attack action to attack first enemy to come within range as soon as it is within range.
Rolls:
Attack Roll:
1d20+7: 20+7=27
Crit Check (If necessary):
1d20+7: 9+7=16
Damage:
1d12+7: 12+7=19
Crit Damage (If necessary):
1d12+7+1d12+7: 12+7+5+7=31
Total Damage (If necessary):
31+19=50
OOC: I think that should kill whatever orc is unlucky enough to come close enough for my attack to hit. If none do, I'm SOOOOO keeping those rolls for next round.
Edited: Rentok on 15th Jun, 2010 - 12:08am
OOC: Sorry - I forgot about how perform was just with one instrument (e.g. My tin whistle and not my voice etc.). I will have to do something about that next level.
Round 2 Action
As the horde of orcs descend upon them, Ashar drops his whistle (free action), draws his magic sword and swings it two-handed at the closest beast.[Attack roll = 16 (15+1); Damage = 5 (4+1)]
OOC: 5 more rounds of Bardic Music
Oliron grunts as he is struck, he looks at his wound reflexively then quickly retaliates.
-with mods.-
att. 2d20: 6, 15
dam. 2d10: 10, 7
If the orc dies, Oliron (covered in orc blood) makes his way to Pundit. With his new wound, and enemies all around, it makes more sense to be near a healer.