"Well met" Uthet grasping his hand in greeting..
The merchant is just out the front of the tavern I saw him as I was coming in, it is bucketing down with rain and he looks in a spot of bother.
Shall we see if he needs a hand ?
With the introductions and pleasantries over, Elruadar picked up his staff and spoke to Hudd approvingly, " Okay then, we shall go to the merchant. See if we can lessen his worries." Saying thus, he stood up and so did his fellow companions.
Then he turned to Hudd and said, "You know where this man is, so you lead the way till him." And saying so, with Hudd in the front as the guide, the company of three set their bodies out of the tavern and into an absolute downpour of rain. In a matter of seconds they were already soaking wet; but by that time, they had started walking towards the merchants shop.
Edited: Psychonaut on 18th Oct, 2010 - 4:06pm
Ooc: I'm just like checking to see how long has passed since you guys left Beast so I can know how much time he's got left studying.
OOC: OK, I think some serious clarification needs to happen on the battle order.
Round 1: Bless, this round is the round RIGHT BEFORE the melee attackers are in range.
Round 2: Melee attackers have just gotten within range, and attack. The ranged attackers begin firing.
Ooc: Either way I figure Oliron is going to put the hurt on these orcs. Though I may need to double back if I get hit hard in these first few rounds. I think Ryorst should take on their leader and me take out the other regular orcs. Looking at the numbers it's obvious I'm a mass killer while Ryorst does massive damage.
Beast we still be on round like, 3, it's going to be a long 6 months. Maybe you can draw up another character while you wait for Beast.
Edited: Oliron on 20th Oct, 2010 - 7:09am
OOC: I think we got this. Handle the southwest group first, all of us attacking them, moving to meet them and deal with them before the other orcs can reach us. I would suggest Eth, as our best archer with the best bow with the most range, to send her second shot of the round aimed at the leader, or the cloaked figure. Unless you have another entanglement spell to cast, or some such boon.