Avan checks to see if locks can be picked or if there are any locks at all! After testing a door he will pick the lock using his single set of thieves' tools.
open lock roll: 11+4 = 15
And he does so for every door Orilon doesn't try to knock down.
Aegisthus too followed Oliron's lead. Lacking any form of skill in lock-picking, he decided to try breaking down the doors. He also looked around for any openings in any homes with doors too strong.
strength check= natural 20. Without strength modifier of +3
spot check= 18+2 =20
I'll take the closest door to us, the northwest door.
At first Avan checks for any glyphs on the door or anything strange about it.
Intelligence 11 + 3 = 14
If he assumes it's safe and finds a doorknob, he proceeds to test the doorknob to see if it's locked. If it's locked, (or if there is no doorknob) Avan attempts to pick the lock with his single set of thieves' tools. (recycling my old roll)
open lock roll: 11 + 4 = 15
He then proceeds to brazenly open the door, expecting an abandoned room.
Oliron becomes frustrated with the whole ordeal for some unknown reason. He waits by patiently though, for the rouge to do his business on the door. If any door needs forcing he is ready and willing to do so though.
Intelligence check = 7 (not over)
Aegisthus checks the south east door,
Intelligence roll = 19
And should he not find it ordinary then he'll break it down with the might he has trained in himself by kicking down innocent helpless trees as a child. (recycles old strength roll)
Strentgh roll = 20 + 3