Dungeons & Dragons 3.5 Play By Post Party Thread - Page 303 of 590

Aegisthus checks the south east door, Intelligence - Page 303 - D&D / Pathfinder Archive - Posted: 15th Apr, 2011 - 3:33am

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Post Date: 8th Apr, 2011 - 2:27pm / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Thread
A Friend

Dungeons & Dragons 3.5 Play By Post Party Thread - Page 303

Aegisthus spots Oliron moving away from the party. He followed the more experienced adventurer in hopes of finding some action. All the while he remained wary of his surroundings.

Spot check=18

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9th Apr, 2011 - 10:21am / Post ID: #

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Oliron, "Let's split up and search these houses." Oliron looks at the doors from on top his horse. He trots to a door and dismounts, then opens it (by force if needed).

str check = 6 rolleyes.gif



9th Apr, 2011 - 10:22am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Thread Archive Pathfinder / D&D

Out of Character:: I hope we find something behind one of these doors. I want to kill something soon or at least be killed.

Reconcile Edited: Oliron on 9th Apr, 2011 - 11:20am



9th Apr, 2011 - 2:22pm / Post ID: #
Avan Ohek
Druid 5
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Page 303 Thread Party Post Play Dragons and Dungeons

Dark Druid says...

Avan checks to see if locks can be picked or if there are any locks at all! After testing a door he will pick the lock using his single set of thieves' tools.

open lock roll: 11+4 = 15

And he does so for every door Orilon doesn't try to knock down.



Post Date: 11th Apr, 2011 - 10:02am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Thread
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Aegisthus too followed Oliron's lead. Lacking any form of skill in lock-picking, he decided to try breaking down the doors. He also looked around for any openings in any homes with doors too strong.

strength check= natural 20. Without strength modifier of +3

spot check= 18+2 =20

14th Apr, 2011 - 1:56pm / Post ID: #
Avan Ohek
Druid 5
Character
Lieutenant / Head
Character Sheet Lock
Active Player Active Role-player!

Dungeons & Dragons 3.5 Play By Post Party Thread

Dark Druid says...

I'll take the closest door to us, the northwest door.
At first Avan checks for any glyphs on the door or anything strange about it.

Intelligence 11 + 3 = 14

If he assumes it's safe and finds a doorknob, he proceeds to test the doorknob to see if it's locked. If it's locked, (or if there is no doorknob) Avan attempts to pick the lock with his single set of thieves' tools. (recycling my old roll)

open lock roll: 11 + 4 = 15

He then proceeds to brazenly open the door, expecting an abandoned room.



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14th Apr, 2011 - 6:40pm / Post ID: #

Dungeons & Dragons 3.5 Play Post Party Thread - Page 303

Oliron becomes frustrated with the whole ordeal for some unknown reason. He waits by patiently though, for the rouge to do his business on the door. If any door needs forcing he is ready and willing to do so though.

Intelligence check = 7 (not over)



Post Date: 15th Apr, 2011 - 3:33am / Post ID: #

Dungeons & Dragons 3.5 Play By Post Party Thread
A Friend

Dungeons & Dragons 3.5 Play Post Party Thread D&D / Pathfinder Archive - Page 303

Aegisthus checks the south east door,

Intelligence roll = 19

And should he not find it ordinary then he'll break it down with the might he has trained in himself by kicking down innocent helpless trees as a child. (recycles old strength roll)

Strentgh roll = 20 + 3


 
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