D&D Play By Post Solo - Page 29 of 81

The tunnel does not go any further. It ended - Page 29 - D&D / Pathfinder Archive - Posted: 1st May, 2010 - 4:43am

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Forum Based Dungeons DragonsDungeons & Dragons - if you want to participate in a SOLO Dungeons & Dragons Adventure then you must create a separate Character for Solo play and not the same Character you use in group games.
30th Apr, 2010 - 9:46pm / Post ID: #

D&D Play By Post Solo - Page 29

Tobo returns to the marketplace purchasing 6 sunrods. Then returns to the abandoned building climbing up its side into the window.

Climb: 5, 5, 16, 6, 16, 13

If I cant get in with these rolls Tobo trys to take 20 to get up.

One inside Tobo goes back to the hatch strikes a sunrod and drops it down. Then enters the hatch via the steps. Save anything unexpected he reaches the bottom and looks around.

Reconcile Edited: Oliron on 30th Apr, 2010 - 10:06pm



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Post Date: 30th Apr, 2010 - 10:11pm / Post ID: #

D&D Play By Post Solo
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Solo Post Play Dragons and Dungeons

The first two times you slip causing you to get a couple bruises but the third try you make it.

You drop the dun rod down the cellar and you can now see it is about 15 feet down. The floor is dark earth that seems well packed. Off to each side you can see a few barrels. the farther you step down the more you can see that this is cellar that was made after the house was built. You can see rough shaped walls of dirt and support beams that clearly were added after escavation. You can see a total of 10 barrels stored down by the steps. You can still hear the steady drip of water off in the distance. Looking over that way you just see darkness.

30th Apr, 2010 - 10:31pm / Post ID: #

D&D Play By Post Solo Archive Pathfinder / D&D

Picking up the sun rod (dagger in main hand), I search the room staying staying as quite as possible. Then after examining the barrels and seeing what they contain, I move over to the dark area.

- with mods. -
Search: 19
Hide: 34
Move Silently: 18
Listen: natural 20, 26
Spot: 21

A couple other rolls just in case.
2d12: 10, 5
2d6: 5, 2

Reconcile Edited: Oliron on 30th Apr, 2010 - 10:31pm



Post Date: 30th Apr, 2010 - 11:21pm / Post ID: #

D&D Play By Post Solo
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Page 29 Solo Post Play Dragons and Dungeons

All the barrels are empty. As you pick up the sun rod and move towards the darker area you see the walls come in closer until your in a passageway. You can continue to follow this passageway or head back to the stairs. You can still hear the drip of water further along the passageway.

30th Apr, 2010 - 11:38pm / Post ID: #

Solo Post Play Dragons and Dungeons

Tobo continues along the path, forgetting trying to be hidden because of the sun rod he tries to listen for any anomaly.

- with mod. -
Listen: 25

Reconcile Edited: Oliron on 30th Apr, 2010 - 11:40pm



Post Date: 1st May, 2010 - 4:33am / Post ID: #

D&D Play By Post Solo
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You follow the passageway back for about 300 ft where it opens up to a round chamber. There you see a hand cart holding a barrel under a dripping ceiling. The barrel is full and the dripping water is making the sound as it hits the full barrel. Seems that who ever owned the place had their own fresh water supply.

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1st May, 2010 - 4:41am / Post ID: #

D&D Play Post Solo - Page 29

Tobo ignores the cart and barrel for now. He moves on searching further dow the tunnel. His heart has a heavy weight upon it for some reason he cannot explain, Tobo tries to shake it. He continues on searching the tunnel further.



Post Date: 1st May, 2010 - 4:43am / Post ID: #

D&D Play By Post Solo
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D&D Play Post Solo D&D / Pathfinder Archive - Page 29

The tunnel does not go any further. It ended in the round chamber that had the barrel and the water. You search the walls but find nothing of note.


 
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