
Not seeing the area before to teleport to the area can be dangerous. You can not see the battle area from below but once on the stairs to the third level you can and then teleport. Save you a bit of time one round but not a whole lot then again if you wish to risk a blind teleport you can always try. 15% chance of success. Or a roll of 1-15 on a d100.
I had a query. That xp gain was enough for me to go up to Warblade 3.
The third level warblade class feature adds my intelligence bonus to checks confirming critical hits. Since criticals are automatically confirmed in this campaign, this class feature does nothing. I could probably shrug and move on, I'm doing fine, and will still be doing fine even with a dead class feature.
But I figured it would be worth asking if a substitute could be found.
Yeah that is something I never understood about the Dungeons & Dragons newer games confirming a natural 20. I think that was asinine. Plus we have the enbedded dice here so it is hard to say you did not roll a natural 20. I will think of something to assist you.
I can't tell if the lightning is completely ineffective or if they're just resistant to it (Or getting good saving throws). If you can, would you clarify that?
So Avan and Bastion have made it all the way back to town by this point? No time for more attacks on the way back? And the teens are now near Avan?
The lightning is not completely ineffective you can tell that it is effecting them some. They have saved more than they have failed. Avan has made it back t o the village and where the cleric is at. That is where Arilynia and Rivoril are at. The cleric told the teen boys to stay back away from the shadows for now.