Sorry for so many questions, just trying to figure out what to buy with my GP. Is a periapt of wisdom or Sandals of the Vagabond (Complete Champion) available in the town? What about a Incandescent Blue Ioun Stone? Finally, a Wand of Lesser Vigor?
I asked in the Party Leader thread, but might as well ask here: how much time has passed between us getting back to town and the merchants telling us they will be ready tomorrow? I assume that we arrived one day and the next was spent buying everything by the others and then the merchants told us they would be ready tomorrow, so Albrecht has had enough time to go out and get his new companion and will come back at the same time that the merchants are saying they will be ready. Is this accurate?
Edited: Alchyrogue on 16th Mar, 2017 - 3:55pm
I swear I will eventually figure out what I am doing with my life, but I want to confirm. You said that there was a +4 quarterstaff in the loot. The party has decided to give that Albrecht. In the DMG it says:
I hope I'm not late for item orders. I'm going to be boring and ask for:
Amulet of Health +4
Cloak of Resistance
Scrolls of Cure Light and Cure Moderate Wounds
A shame the Periapt of Wisdom shares a slot with the amulet, and that Handy Haversacks are out of stock. I will be looking to buy items to improve my Wild Shape when I get it.
How many wands of Cure Light Wounds are available in the town?
On an completely unrelated note, is there a name for this town?
Also we have discussed a bunch of things that we *will* find after we go with the merchants and return. Such as the wardrobes and chests, correct? We don't actually have that stuff yet, or did we lug it with us? Are we actually going to play out going back to the cave with the merchants or is just going to be a quick, you go there and come back? I am all for just a quick there and back if nothing of interest happens. Then we can finish out our equipment and get started on our next big adventure.
Edited: Alchyrogue on 16th Mar, 2017 - 6:30pm