The Island Squad Order - Page 3 of 4

We will study the greenhouse more and its - Page 3 - Science Fiction PBP RPGs - Posted: 13th Mar, 2010 - 2:21am

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1st Mar, 2010 - 7:05pm / Post ID: #

The Island Squad Order - Page 3

The Game Master says...

To keep things moving, please use regular Dice still the one labeled "Future Earth Battle" and at least that will cover two rounds of battle. Report the rolls here so I can continue. Thanks.



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3rd Mar, 2010 - 2:03am / Post ID: #

Order Squad Island The

Play by Post said he sent you his roll with the new dice, so its just mine: 18 from 2 rolls and Kntoran got 8 with 2 rolls. I'm going to head over and roll with the new dice just in case.



5th Mar, 2010 - 6:23pm / Post ID: #

The Island Squad Order RPGs PBP Fiction Science

We're running into the forest to hide. We want to get away from the beast in case that smoke is going to hurt us. We're also hiding from anyone hearing the gunshots. We'll wait awhile and if nothing happens then we'll continue past the beast to the south.



6th Mar, 2010 - 6:14pm / Post ID: #

Page 3 Order Squad Island The

Just wait a bit more, if nothing happens then we check out the creature in a little more details to see why its smoking like that and then proceed south if there is nothing unusual about it. We continue to hav our weapons on hand.



9th Mar, 2010 - 8:24pm / Post ID: #

Order Squad Island The

We don't have the proper equipment to climb so we keep going south with weapons drawn as usual.



Post Date: 10th Mar, 2010 - 7:19pm / Post ID: #

The Island Squad Order
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The Island Squad Order

We use our binoculars to check the cows out and the area around them for anything that looks odd. If we do not see anything we will take the path to the west. We will continue to travel in the standard way (cautious and with weapons out and ready).

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Post Date: 11th Mar, 2010 - 11:37pm / Post ID: #

The Island Squad Order
A Friend

The Island Squad Order - Page 3

Pun will use his detector to check for chemicals and radiation. Pular and Klar are using their binoculars to see if they can see anything amiss. We will all stay hidden in the woods. We will try to move to a place where we can monitor the door is we can do it and still remain unseen. We will try to listen to the people inside to see if we can make anything they are saying out.

Post Date: 13th Mar, 2010 - 2:21am / Post ID: #

The Island Squad Order
A Friend

The Island Squad Order Science Fiction PBP RPGs - Page 3

We will study the greenhouse more and its surroundings. We are looking to see if we can see a door or other entrance or a possible open window that we can hear noises from easier. We will attempt to stay hidden during all of this as much as possible. We are looking for a way to approach the building unseen if that is possible.

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