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Name: Kiaya
Class: Level 1 Monk
Race: Human
Age: 21
Gender: Female
Alignment: Lawful Neutral
Religion: St. Cuthbert
Hit Points: 16
Base Attack Bonus: 0
Strength: 14, 2
Dexterity: 17, 3
Constitution: 14, 2
Intelligence: 12, 1
Wisdom: 14, 2
Charisma: 12, 1
Fortitude: 2 + 2 = 4
Reflex: 2 + 3 = 5
Will: 2 + 2 = 4
Initiative: 3 + = 3
Melee: 0 + 2 + = 2
Ranged: 0 + 3 + = 3
Armor Class: 3 + 10 + 2 = 15
Money: gp - 9 sp - 0
Skills:
balance 1 + 3 = 4
climb 1 + 2 = 3
concentration 2 + 2 = 4
craft 1 + 1 = 2
diplomacy 1 + 1 = 2
escape artist 1 + 3 = 4
hide 1 + 3 = 4
jump 1 + 2 = 3
knowledge arcana 2 + 1 = 3
knowledge religion 2 + 1 = 3
listen 2 + 2 = 4
move silently 2 + 3 = 5
perform 1 + 1 = 2
profession 1 + 2 = 3
sense motive 2 + 2 = 4
spot 1 + 2 = 3
swim 1 + 2 = 3
tumble 1 + 3 = 4
Equipment:
Backpack 2lb (1)
Bedroll 5lb (1)
Blanket 3lb (1)
Ink (1)
Inkpen (1)
Lamp 1lb (1)
Mirror (1)
Oil 1lb (3)
Paper (5)
Rations 1lb (10)
Rope (50ft) 5lb (1)
Sewing needle (1)
Soap 1lb (5)
Waterskin 4lb (1)
Whetstone 1lb (1)
Monk's outfit 2lb (1)
Feats/Specials:
toughness
Flurry of blows, unarmed strike
improved grapple
Languages:
Common
Orc Edited: Rissa on 26th Mar, 2010 - 8:00pm
What profession are you skilled in? Your HP should be 13. Also you are allowed one minor magical item, see Source 5 Post just your magical item choice, if you want one (and profession). The rest of the changes I will make to the file and save it on a word document. Your character is accepted and ready for play. Edited: Oliron on 26th Mar, 2010 - 9:05pm
Professions are available only as a trained skill. Meaning you must spend skill points in it to be able to use it. The ranks you have in it reflect how good you are at a certain profession, see Source 9 and look under profession for more information. I see what you mean with the toughness feat, and have marked down you magical item selection.
Name: Aive
Class: Lvl 1 Rouge
Race: Human
Age: 23
Gender: Male
Alignment: Chaotic Neutral
Religion: None
Hit Points: 7
Base Attack Bonus: 0
Strength: 10, 0
Dexterity: 17, 3
Constitution: 12, 1
Intelligence: 18, 4
Wisdom: 14, 2
Charisma: 15, 2
Fortitude: 0 + 1 = 1
Reflex: 2 + 3 = 5
Will: 0 + 2 = 2
Initiative: 3 +0 = 3
Melee: 0 + 0 + 0 = 0
Ranged: 0 + 3 + 0 = 3
Armor Class: 3 + 10 + 1 = 14
Money: 0
Skills:
appraisal 1 + 4 = 5
bluff 2 + 2 = 4
diplomacy 4 + 2 = 6
disable device 4 + 4 = 8
escape artist 2 + 3 = 5
forgery 1 + 4 = 5
gather information 2 + 2 = 4
hide 6 + 3 = 9
listen 3 + 2 = 5
move silently 6 + 3 = 9
open lock 3 + 3 = 6
perform 2 + 2 = 4 (string instruments)
profession 1 + 2 = 3 (Artist/Painter)
search 4 + 4 = 8
sense motive 4 + 2 = 6
sleight of hand 4 + 3 = 7
spot 2 + 2 = 4
tumble 4 + 3 = 7
use rope 1 + 3 = 4
Equipment:
(luckstone but if thats stretching to far will take ring of protection +1)
Dagger 1d4 (1)
Sling 1d4 (1)
Bullets, sling (5)
Sap 1d6 (1)
Padded armor +1 (1)
Backpack 2lb (1)
Bedroll 5lb (1)
Blanket 3lb (1)
Caltrops 2lb (1)
Canvas 1lb (2)
Chalk (10) (2)
Crowbar 5lb (1)
Fishhook (2)
Flask (3) (1)
Flint/steel (1)
Inkpen (1)
Mirror (1)
Paper (1)
Parchment (1)
Pouch, belt 3lb (1)
Rations 1lb (1)
Rope (50ft) 5lb (1)
Sack (1)
Sewing needle (1)
Signal whistle (1)
Soap 1lb (1)
Torch 1lb (1)
Waterskin 4lb (1)
Musical instrument 3lb (1)
Merchant scale 1lb (1)
Thieves' tools 1lb (1)
Traveler's outfit 5lb (1)
Feats/Specials:
armor proficiency light
nimble fingers
simple weapon proficiency
stealthy
Sneak attack
Trapfinding
Languages:
Common
Draconic
Goblin
Halfling
Orc