Character:aron dariyr
Classes: fighter Level:
Race: dwarf Alignment:cn
Religion:nerull Experience:
Hit Points: 17 Base Attack Bonus:1
Strength:17 (3) Fortitude: 2 + 4 = 6
Dexterity:15 (2) Reflex: 0+2 =2
Constitution: 19 (4) Will: 0+ -1 = -1
Intelligence: 15 (2) Initiative: =2
Wisdom: 9 (-9) Melee: 1+3 + =4
Charisma: 9(-9) Ranged: 1+2 + =3
Money: pp - 40 gp -7 sp - Armor Class: 2 + 10 + 4 = 16
Skills:
appraise 2 + 2 = 4
climb 2 + 3 = 5
intimidate 4 + -1 = 3
search 1 + 2 = 3
use rope 2 + 2 = 4
Equipment:
Dagger 1d4 (2)
Handaxe 1d6 (2)
Waraxe, dwarven 1d10 (1)
Scale Mail +4 (1)
Backpack 2lb (1)
Bedroll 5lb (1)
Blanket 3lb (1)
Grappling hook 4lb (1)
Hammer 2lb (1)
Lamp 1lb (1)
Oil 1lb (1)
Rations 1lb (2)
Rope (50ft) 5lb (1)
Torch 1lb (2)
Waterskin 4lb (2)
Guard dog (1)
Feats/Specials:
armor proficiency light
armor proficiency medium
armor proficiency heavy
martial weapon proficiency
shield proficiency
simple weapon proficiency
toughness
tower shield proficiency
weapon focus
Languages:
Common
Dwarven
Goblin
Orc
His Name Means "Blood Raider of Burned Village". Forced from his home due to "rezoning" by the king No Known kin all collateral damage . Group of scavengers found the boy under a pile of dwarven parts. They kept him alive long enough to sell him . Being bought buy the mining company and remaining a slave till his 12th "slave-day" Two years have past many towns many guards wives lonely and many empty flasks have ended me up here..........cant seem to shake this hound.. ... "stupid" dog...
16 total skill points to spend, cross class are twice as much.
cross class - appraise = 4
climb = 2
intimidate = 4
cross class - search = 2
cross class - use rope = 4
4 skill points too many
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I encourage new players to choose one minor magic item choose one if you like.
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When you post just post the new information. Do not repost your entire character.
Character:
Raven Blackheart
Player:
ValcaryZeroÂ
Classes:
Ran 1
Level:
1Â
Race:
Human
Alignment:
Neutral GoodÂ
Religion:
Ehlonna
Experience:
0Â
Hit Points:
10
Base Attack Bonus:
1Â
  Â
Strength:
12
1
Fortitude:
2
+
2
=
4Â
Dexterity:
14
2
Reflex:
4
+
2
=
6Â
Constitution:
14
2
Will:
0
+
3
=
3Â
Intelligence:
17
3
Initiative:
2
+
Â
=
2Â
Wisdom:
16
3
Melee:
1
+
1
+
Â
=
2Â
Charisma:
15
2
Ranged:
1
+
2
+
Â
=
3Â
  Â
Money:
pp -
3
gp -
306
sp -
2
Armor Class:
2
+ 10 +
4
=
16
table end
Skills:
balance 1 + 2 = 3
climb 2 + 1 = 3
heal 4 + 3 = 7
knowlege nature 3 + 3 = 6
listen 4 + 3 = 7
open lock 2 + 2 = 4
profession 4 + 3 = 7
ride 3 + 2 = 5
search 4 + 3 = 7
survival 4 + 3 = 7
swim 3 + 1 = 4
use rope 3 + 2 = 5
Equipment:
Dagger 1d4 (1)
Halberd 1d10 (1)
Longbow 1d8 (1)
Studded leather +3 (1)
Shield, small, steel +1 (1)
Backpack 2lb (1)
Blanket 3lb (1)
Bottle (2)
Canvas 1lb (1)
Fishhook (4)
Flask (3) (2)
Flint/steel (1)
Grappling hook 4lb (1)
Lantern, hooded 2lb (1)
Oil 1lb (4)
Rations 1lb (4)
Rope (50ft) 5lb (1)
Sack (1)
Torch 1lb (2)
Waterskin 4lb (1)
Sunrod 1lb (2)
Cold weather outfit 7lb (1)
Explorer's outfit 8lb (1)
Feats/Specials:
armor proficiency light
lightning reflexes
martial weapon proficiency
rapid reload
shield proficiency
simple weapon proficiency
Favored enemy Orks
Track, wild empathy
Languages:
Celestial
Common
Dwarven
Elven
Note: I'm blind so if you could tell me exactly what I'm missing and where I need to go to start playing I'd appreciate it. Also I seem to have forgotten to buy Arrows for my Longbow, can I go back somehow and buy some? Thanks.
You have one extra point in your skills. One of the skills should be reduced by one point. I was wondering if you rolled those attribute points, they are really high. I would like it if you could lower your total attribute points by 4 please.
Are you certain that you want to choose orcs as your favored enemy. Perhaps choosings devils would be better. There are no orcs in my campaign and a lot of devils.
KNtoran's campaign has a lot of orcs possibly try and submit this character to him as well, ill give you the link. Source 2
You may want to reformat your character when posting it for KNtoran, if you do that is. The way it is here is pretty strange, all stretched out. When you repost here the alterations to your character please just post the changes and not recopy the entire character. The moderators here don't like that.
If you need arrows just put in that you have 20 for now and a quiver.
Last thing, level one players are allowed one mundane magical item of their choice.
Edited: Oliron on 6th Sep, 2010 - 3:14am
Ok, Intelligence = 14, Wizdom = 15, Favored Enemy = Devils, Ride = 1+3=4, Invintory = Plus 20 Arrows and a Quiver.
Note: I believe I covered all of the corrections you have prompted me to make, but I have one Question. Where are the Magical Items Displayed? Thanks.
Thank you, the character is approved and ready for play. Magical items are found in the DnD Stats. This link will get you there but to find it later look at the top right of the screen when you are one the member wars page. For me that is where it is located, not sure for you. Anyway, there is a picture of a red dragon, below it are links for DnD. The last one on the list should be DnD Stats, thats the link.
Source 5
Welcome aboard, feel free to introduce your character into the game whenever you are ready. At the moment the party is just waking up at the Bear Moon Inn, inside the town Klagek.
Edited: Oliron on 6th Sep, 2010 - 4:16pm