Play By Post D&D Dark Calling Game - Page 48 of 64

Lwentano will swing at the creature with all - Page 48 - D&D / Pathfinder Archive - Posted: 9th Jun, 2011 - 2:02am

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Advanced Dungeons Dragons Play By Post This thread is were the GM will post what is going on in the game. Also the Party Leader will post here the actions of the party. Oliron as DM.
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30th May, 2011 - 4:08am / Post ID: #

Play By Post D&D Dark Calling Game - Page 48

Lwentano finds a suitable tree some 60 feet away from the den. He climbs up and finds a decent branch to "lay" in for the night. He sleeps hard and well somehow even in his precarious position. Somehow it seems natural to him as his fatigue takes over.

He awakens in the early mourning surprisingly refreshed.



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Post Date: 31st May, 2011 - 1:39am / Post ID: #

Play By Post D&D Dark Calling Game
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Game Calling Dark Dragons and Dungeons Post Play

Lwentano will climb down and then proceed slowly to the cave. He will make sure that there is nothing around the outside of the cave that will attack him before heading inside to see what is inside the cave. He will enter with his sword out and at the ready.

2nd Jun, 2011 - 5:58am / Post ID: #

Play By Post D&D Dark Calling Game Archive Pathfinder / D&D

Entering the cave Lwentano hears a few bones crack under his boots. He has to bend over to move further in, it is completely dark. 20 feet ahead he sees that the tunnel opens up a bit more. An unfavorable smell lingers in the place.

Reconcile Edited: Oliron on 2nd Jun, 2011 - 8:00am



Post Date: 3rd Jun, 2011 - 1:06am / Post ID: #

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Page 48 Game Calling Dark Dragons and Dungeons Post Play

Lwentano will look around the front part of the cave for scraps of cloth and other items he can wrap around a branch or large bone to make a torch to explore deeper into the cave.

7th Jun, 2011 - 6:29am / Post ID: #

Game Calling Dark Dragons and Dungeons Post Play

Lwentano is able to easily find a large bone suitable for a torch. He scrounges up various rags and scraps of cloth, completing the makeshift torch.

During his search threw the bones and rags Lwentano finds a silver necklace. A silver quarter moon (a little bigger than a half dollar) hangs on the necklace. He sees the elven word for moonlight is engraved on one side.

Reconcile Edited: Oliron on 7th Jun, 2011 - 6:38am



Post Date: 7th Jun, 2011 - 11:07pm / Post ID: #

Play By Post D&D Dark Calling Game
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Play By Post D&D Dark Calling Game

Lwentano will pocket the necklace and then search the area a bit more careful for possible other treasure as he heads deeper into the cave to make sure that this cave is empty of wolves.

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8th Jun, 2011 - 4:54am / Post ID: #

Play Post D&D Dark Calling Game - Page 48

Lwentano finds a broken and now deteriorated wooden flute among the bones, he finds nothing else of note.

Lighting his torch he moves further into the cave and enters a larger stone chamber within. His light flickers about the jagged walls, he sees nothing. As he is looking about himself a large figure drops down from the ceiling nearly on top of him.

Lwentano hears / feels the creatures claws grate against his armor. Quickly, again, the claws of the half owl half bear creature swipe at him.

One misses but the other hits viciously. = 10 damage

One of the large creatures red rimmed eyes glare at you, it lets out a screech. Its other eye has a claw like scar over it and is sealed shut.

This is the beginning of round 1 for Lwentano.

Reconcile Edited: Oliron on 8th Jun, 2011 - 6:57am



Post Date: 9th Jun, 2011 - 2:02am / Post ID: #

Play By Post D&D Dark Calling Game
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Play Post D&D Dark Calling Game D&D / Pathfinder Archive - Page 48

Lwentano will swing at the creature with all his might hoping to dispatch this creature quickly. Lwentano will release the makeshift torch at the creature hoping to catch it on fire.

Attack rolls with +9 modifier: 22, 19, 23, 17, 26, 22

Damage rolls with +5 modifier: 12, 10, 11, 8, 13, 9


 
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