Play By Post D&D Dark Calling Game - Page 58 of 64

Final preparations are made, and Tesk starts - Page 58 - D&D / Pathfinder Archive - Posted: 14th Aug, 2011 - 4:39am

Text RPG Play Text RPG ?
 

23rd November 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Cleric
Cleric
Paladin
Paladin
Fighter
Fighter
Warlock
Warlock
Rogue
Rogue
Draconian
Draconian
Barbarian
Barbarian
Wizard
Wizard
Ranger
Ranger

+  « First of 64 pgs.  54 55 56 57 58 59 60 61 62  ...Latest (64) »
Posts: 511 - Views: 24724
Closed
Advanced Dungeons Dragons Play By Post This thread is were the GM will post what is going on in the game. Also the Party Leader will post here the actions of the party. Oliron as DM.
Dungeons and Dragons
12th Aug, 2011 - 9:06pm / Post ID: #

Play By Post D&D Dark Calling Game - Page 58

Kayle cleanse his blade on some of the nearby plants and takes a look at the creatures. He wonders if anything on them is useful. He shrugs, he doesn't really care right now.

Turning to Doro Lo he says, "I think we should dispose of these things. I will start my watch so you can get some sleep." Kayle will simply toss them a little ways from camp.

Reconcile Edited: gunner1116 on 12th Aug, 2011 - 9:07pm



Sponsored Links:
Post Date: 12th Aug, 2011 - 11:17pm / Post ID: #

Play By Post D&D Dark Calling Game
A Friend

Game Calling Dark Dragons and Dungeons Post Play

Doro lo cleans his blade and picks up his bow. he tries his best to bandage his toe, then checks whats left of the bugs for any thing that is useful, if doro lo finds nothing he takes a quick check around camp and then goes to sleep.

Post Date: 13th Aug, 2011 - 3:53am / Post ID: #

Play By Post D&D Dark Calling Game
A Friend

Play By Post D&D Dark Calling Game Archive Pathfinder / D&D

Tesk Ac Walks through town with his boots of levitation, hoping no one notices them. The boots themselves have given him a slight adjustment to his awareness which twas unexpected. He seemed to feel that rather than being more aware, he was getting luckier when trying to find things. This wasn't due solely to the boots but it seemed as if he was being granted a power from the gods. Not a power but an elevated awareness, yes that's what he thinks it is. Nerull must be gracious because for the god of death, it doesn't seem to deal with it a lot. Tesk approaches the nearest inn sits at the bar stand slaps 7 gp on the table and says "twos for a drink for us both, the other 5 is for a kind gesture. If you can tell me of any people looking for services of the fighting kind, you can keep that gold I set for you.

14 gp remaining, 8 sp remaining Wisdom is 11 instead of 9 Aquired Boots of levitation.

13th Aug, 2011 - 11:31pm / Post ID: #

Page 58 Game Calling Dark Dragons and Dungeons Post Play

The Swamp
The adventurers find no treasure to speak of. They wake from camp to a humid sticky day. Every so often a slight breeze brings a cool release from it.

The emptyness of civilization is immediatly evident as the swamp lays out before them. You see a makeshift wooden bridges dotting the area and a muddy, patchy path between them.
---
Klagek
The bartender takes the gold, you notice he has a mean looking bloodshot red eye. He introduces himself as Barath then speaks quickly about Fort Whetstone. It has recently been assaulted by a lizard folk force south from here in the Nog Swamp. He just saw two adventurers go that way earlier that day.

He pours you an extra drink on the house.



14th Aug, 2011 - 12:08am / Post ID: #

Game Calling Dark Dragons and Dungeons Post Play

Kayle nibbles a bit on his rations and looks at Doro Lo, "Well we best get going." He hefts his gear and continues down the mucky path. Before he walks across any bridges he will test them with his foot and make sure they are steady.



Post Date: 14th Aug, 2011 - 2:21am / Post ID: #

Play By Post D&D Dark Calling Game
A Friend

Play By Post D&D Dark Calling Game

He grabs the drink from the bartender engages in small talk for a while then leaves. He then travels through the city looking for a store where he can buy a map of the region to the south. Should he not find one he goes to the library and asks for a copy of the map. After such a map has been obtained and can gauge the travel time form said map, he stops to buy enough trail rations for there, and back, plus three days (minus the 7 Tesk already has).

Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
14th Aug, 2011 - 3:29am / Post ID: #

Play Post D&D Dark Calling Game - Page 58

Leo you find no map of Nog swamp, the merchants explain it as an inhospitable place. From the range of the area you are described you figure 1 week of rations should be more than enough.



Post Date: 14th Aug, 2011 - 4:39am / Post ID: #

Play By Post D&D Dark Calling Game
A Friend

Play Post D&D Dark Calling Game D&D / Pathfinder Archive - Page 58

Final preparations are made, and Tesk starts off out of the walls headed for Fort described to be assaulted, also keeping an eye out for the two adventurers the bartender described earlier.


 
> TOPIC: Play By Post D&D Dark Calling Game
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,
This International Discussions custom Play By Post Pathfinder Role-playing Game uses trademarks and/or copyrights owned by Paizo Publishing, LLC under permission. More details can be found in the first Post of any Pathfinder RPG. Wizards of the Coast are he trademark owners for D&D and likewise allow the use of their system under permission.