PBP D&D 3.5 Dark Calling Party Thread - Page 24 of 82

Torch dose 1d3+1fire damage with a minus 4 - Page 24 - D&D / Pathfinder Archive - Posted: 10th May, 2010 - 5:23am

Text RPG Play Text RPG ?
 

27th November 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Barbarian
Barbarian
Warlock
Warlock
Cleric
Cleric
Ranger
Ranger
Paladin
Paladin
Rogue
Rogue
Wizard
Wizard
Draconian
Draconian
Fighter
Fighter

+  « First of 82 pgs.  20 21 22 23 24 25 26 27 28  ...Latest (82) »
Posts: 651 - Views: 26334
Closed
Advanced Dungeons Dragons PBP This is where the players will post their actions and thoughts on the game. Dungeons and Dragons
Post Date: 8th May, 2010 - 3:05pm / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread
A Friend

PBP D&D 3.5 Dark Calling Party Thread - Page 24

Lwentano is very glad that he has been released from the maul. He was not totally prepared to be attacked but now he is. He rolls a 18 for his saving throw. He draws his sword and readies his shield as he attacks the Giant Centipede.


Myrrani stay behind me. This thing can pack a punch.

I rolled a 14 for initiative with out bonus.

Rolls for attack d20 with bonuses +6 to hit +4 damage: 13, 23, 19, 16

Damage attacks with the +4 added: 11, 5, 8, 10

Sponsored Links:
8th May, 2010 - 5:00pm / Post ID: #

Thread Party Calling Dark Dragons and Dungeons PBP

OOC: I can't believe I forgot to roll initiative. Sorry about that. Here it is.

Roll for Initiative, without bonus:
1d20: 18

Future Damage and accuracy rolls, in order:
Magic Missiles:
1d4+1: 3
1d4+1: 5
Acid Splashes:
1d20: 11
1d3: 2
1d20: 19
1d3: 3
1d20: 14
1d3: 1

Reconcile Edited: Rentok on 8th May, 2010 - 5:05pm



8th May, 2010 - 5:06pm / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread Archive Pathfinder / D&D

No problem, I will use that roll for round 2 initiative.



Post Date: 8th May, 2010 - 6:17pm / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread
A Friend

Page 24 Thread Party Calling Dark Dragons and Dungeons PBP

Lwentano will continue to fight the giant Centipede hoping to bring the monster down.

9th May, 2010 - 2:36am / Post ID: #

Thread Party Calling Dark Dragons and Dungeons PBP

Aive will sneak up behind the last one up sap it to death and beyond, taking out his frustration on the soon to be corpse!

12 on attack roll (I hope that hits!) 3 damage
14 on attack roll 4 damage

he will then quickly glance around for anymore bugs as he shoves a torch into the fire then follows the direction of the rest of the party.



10th May, 2010 - 3:20am / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread

I don't know exactly what I need to do, but Val was wanting to try to heal Lwentano if possible, and use the torch to hold the centipede at bay possibly, or even make a molotov cocktail if necessary, to throw at it, depending on how bad a threat it was. I'd like to do whichever seems more likely doable in the situation - I'm not sure if you can heal someone in combat while they're fighting and such, or if I just need to drop the torch so there's a little bit of light, and help attack the giant centipede, or what. I don't know how badly hurt Lwentano is - if it's serious, I need to heal him (up to a total of 4 HP per day for Lay Hands), otherwise I'll just help fight, using my shield and longsword +1 offensively.

So here's a bunch of rolls:

D6: 4, 1
D8: 4, 4 (+1 each if dmg for +1 magic sword)
D20: 15, 12



Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
10th May, 2010 - 4:02am / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread - Page 24

Well I was thinking you would want to do the cocktail thing. But then I thought it isn't really practical. If you had it already made it that would be one thing. However to take some cloth (or whatever you could use) and soak it to the right level, pushing it down into the container, all in the heat of battle while running and climbing over a wall, would have been to much of a stretch. The way it is all you need to do now is make a successful attack with the torch, to hit the centipedes head, lighting the oil (that 15 should do it). I don't know if you read the game post, but you healed Lwentano for 4 points. Did you still want to attack with your weapon, or with the torch? If you say nothing I will assume you're using the torch.



10th May, 2010 - 5:23am / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread D&D / Pathfinder Archive - Page 24

Torch dose 1d3+1fire damage with a minus 4 to attackroll

Aive will come at it from the side and tumble behind the monster preventing its attack of opportunity, flanking it then attack it with the torch.

Tumble 24
attack roll 15 (after flank bonus and torch minus)
4 damage

after that hit or not he will tumble back to a safe distance and ready his sling

20 tumble
sling attacks
14 to hit 1 damage
16 to hit 2 damage
8 to hit 1 damage




 
> TOPIC: PBP D&D 3.5 Dark Calling Party Thread
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,
This International Discussions custom Play By Post Pathfinder Role-playing Game uses trademarks and/or copyrights owned by Paizo Publishing, LLC under permission. More details can be found in the first Post of any Pathfinder RPG. Wizards of the Coast are he trademark owners for D&D and likewise allow the use of their system under permission.