PBP D&D 3.5 Dark Calling Party Thread - Page 44 of 82

OOC: Right, of course all of this is AFTER - Page 44 - D&D / Pathfinder Archive - Posted: 10th Jun, 2010 - 3:28am

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9th Jun, 2010 - 6:09am / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread - Page 44

GM note: If the partys intentions are to enter into battle, (which seems imminent) I will need specific actions and rolls for all players for round one.

Reconcile Edited: Oliron on 9th Jun, 2010 - 6:19am



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Post Date: 9th Jun, 2010 - 5:56pm / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread
A Friend

Thread Party Calling Dark Dragons and Dungeons PBP

OOC: As soon as Val makes it clear that these are indeed our enemies he will let loose with his bow. [Attack roll = 25 (natch); crit roll = 19 (I am assuming that is a hit); damage = 23 (26 if target is within 30' - and I am aiming at the closest)] As noted earlier, my init roll was 17 but action delayed until Val gives the word.

9th Jun, 2010 - 6:25pm / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread Archive Pathfinder / D&D

Do we want the trip rope or are we not gonna risk them noticing me put it up?
I will post our attack when we all have our actions.

mine are
13init
17 attack roll
2 damage with sling



Post Date: 9th Jun, 2010 - 7:00pm / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread
A Friend

Page 44 Thread Party Calling Dark Dragons and Dungeons PBP

OOC: Just a note - if these are zombies or something I realize they are immune to critical hits. If that is the case then the damage is 7 (8 if in 30').

Also - my AC when using bow is 17.

9th Jun, 2010 - 8:06pm / Post ID: #

Thread Party Calling Dark Dragons and Dungeons PBP

Roll Init:
1d20-2: 20-2:
18

Myrrani conjures up a ball of acid and throws it at the nearest creature, if it is within 30ft.

Ranged Touch Attack:
1d20-1: 12-1:
11

Damage:
1d3: (1d4-1): 3-1:
2



Post Date: 9th Jun, 2010 - 8:19pm / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread
A Friend

PBP D&D 3.5 Dark Calling Party Thread

OOC: Statistically speaking 1d3 is 1d6/2 rounding up - that way you can't roll 0 damage - or you can do 1d4 ignoring '4'.

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Post Date: 9th Jun, 2010 - 9:16pm / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread
A Friend

PBP D&D 3.5 Dark Calling Party Thread - Page 44

Lwentano will shoot arrows too but he will not attack until we have the rope trap set up. If people attack before that then yes he will attack.

D20 rolls: 14, 19, 11, 17, 9, 15 these are without bonuses with bonuses 17,22,14,20,12,18

D8 damage: 7, 7, 5, 7, 8, 4 without bonuses. with bonuses 8,8,6,8,9,5

Reconcile Edited: KNtoran on 9th Jun, 2010 - 9:18pm

10th Jun, 2010 - 3:28am / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread D&D / Pathfinder Archive - Page 44

OOC: Right, of course all of this is AFTER Aive gets the stuff set up. I thought he did that BEFORE Val detected evil though.

EDIT: Also, Myrrani got 18 on initiative. Aive, if you catch this please edit that into your post.

Reconcile Edited: Rentok on 10th Jun, 2010 - 3:30am




 
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