PBP D&D 3.5 Dark Calling Party Thread - Page 60 of 82

OOC: Myrrani's actions depend on the - Page 60 - D&D / Pathfinder Archive - Posted: 21st Jul, 2010 - 11:26am

Text RPG Play Text RPG ?
 

23rd November 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Barbarian
Barbarian
Draconian
Draconian
Ranger
Ranger
Fighter
Fighter
Paladin
Paladin
Warlock
Warlock
Cleric
Cleric
Rogue
Rogue
Wizard
Wizard

+  « First of 82 pgs.  56 57 58 59 60 61 62 63 64  ...Latest (82) »
Posts: 651 - Views: 26151
Closed
Advanced Dungeons Dragons PBP This is where the players will post their actions and thoughts on the game. Dungeons and Dragons
19th Jul, 2010 - 11:33pm / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread - Page 60

OK, so I'm posting the following in the game thread. Does anyone mind if, for future rounds, I just throw up a bunch of rolls at the end for the DM to use as he decides necessary?

---------

Philo:

Philo also has his bow at the ready and will circle around the wall searching high and low for any dangers that may be hiding behind the stalagtites & -mites


Lwentano:

Lwentano will look about in the cavern with bow drawn and arrow at the ready looking for any foe that may be trying to hide behind a pillar of stone on the floor or up on a ledge that we have not seen because of all the stalactite and stalagmites


Myrrani:

Myrrani steps cautiously into the room, holding the light aloft and keeping a watchful eye out for anything odd.

Rolls: (Unmodified)
d20: 4, 14, 2
d12: 3, 5, 11


Aive:

Aive will just aid the search letting the people with bows clear the way 1st.

26 search

9, 16, 1, 8 unmodified

---------

Extra Rolls:
4, 10, 15, 13, 15



Sponsored Links:
Post Date: 20th Jul, 2010 - 11:21am / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread
A Friend

Thread Party Calling Dark Dragons and Dungeons PBP

Using the stalactites/-mites as cover and keeping the cavern wall to his back, Philo will attempt to move to the side for a flank attack while firing arrows at the closest vermin!

If any goblins come too close, he will drop the bow and pull his short sword & dagger.

Before modifiers
Initiative (+7): 7
Attack (+3 range/+2 melee): 13, 11, 12, 16, 16
Damage:
Bow (+3): 3, 1, 4, 5, 6
Sword (+2): 5, 2, 6, 4, 3
Dagger (+2): 3, 1, 4, 2, 2

20th Jul, 2010 - 5:18pm / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread Archive Pathfinder / D&D

Using a stalactite for concealment Aive will hide then slip into the shadows,
17hide 31move silently

he will wait/spend a round trying to locate all the goblins, spot 25, listen 15

then on the next round will sneak behind one and sap it,
14 to hit (in the back)
9 damage



20th Jul, 2010 - 6:12pm / Post ID: #

Page 60 Thread Party Calling Dark Dragons and Dungeons PBP

Myrrani will stand her ground just within the entrance to the cavern, and will cast light on a rock before tossing it into the midst of the goblins.

(Not at any goblins, I'm not using it as a projectile, I'm just getting the light source out there so we can see. Especially those of us with low-light vision. I'm still holding onto the stick with light cast onto it.)

Init:
1d20-2: 17-2 = 15

Reconcile Edited: Rentok on 20th Jul, 2010 - 6:13pm



20th Jul, 2010 - 6:16pm / Post ID: #

Thread Party Calling Dark Dragons and Dungeons PBP

--- Aive I have you carrying a torch. I am guessing you put that down somewhere or gave it to someone else? ---



Post Date: 20th Jul, 2010 - 10:53pm / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread
A Friend

PBP D&D 3.5 Dark Calling Party Thread

Lwentano attacks the goblins with his bow and arrows.

Charisma Check with a +1 modifier I rolled a 15. Whew That was close. smile.gif

Attack rolls with a +3 Dexterity for bow, +2 for Base attack and +1 for the bow = +6: 22, 15, 17, 9, 16, 19, 14, 12

Damage from arrows d8 plus 1 from the bow: 9, 5, 5, 6, 4, 8, 6, 7

I plan to shoot at any goblin I see, if it falls to the ground I go to the next one.

Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
21st Jul, 2010 - 10:33am / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread - Page 60

Rolled 14 so I think I'm ok, Aive will attack the Imp then hopefully slip back into hiding.



21st Jul, 2010 - 11:26am / Post ID: #

PBP D&D 3.5 Dark Calling Party Thread D&D / Pathfinder Archive - Page 60

OOC: Myrrani's actions depend on the placement of everyone. Since it's such a hassle to describe the map in enough detail so that I know where everyone is, I'll just write in my conditions for each task.

IC:
If the goblins are positioned in a way that would allow a 15 ft cone to hit two or more of them without hitting an ally, and without putting her in too much danger, Myrrani rill move and cast burning hands so as to hit as many of them as possible.

Otherwise she will cast Magic Missile at the imp.

Rolls:
d4: (2 per creature caught in the blast, I think)
4, 1, 3, 4, 1, 3, 4, 2

d4+1:
5

Reconcile Edited: Rentok on 21st Jul, 2010 - 11:49am




 
> TOPIC: PBP D&D 3.5 Dark Calling Party Thread
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,
This International Discussions custom Play By Post Pathfinder Role-playing Game uses trademarks and/or copyrights owned by Paizo Publishing, LLC under permission. More details can be found in the first Post of any Pathfinder RPG. Wizards of the Coast are he trademark owners for D&D and likewise allow the use of their system under permission.