Myrrani quickly brings up her hands, palms towards the golem, and flares up her magic in a frantic rush, casting Burning Hands at the golem (And anything else close enough behind it to get hit).
3d4: 3, 4, 4
11 damage
Out of Character:: Well, either way, a space laser seems to do the job. I'll have to see if Grumar can teach me that spell.
In Character::
Refl: 13
Will: 17
Fort: 7
Edited: Rentok on 17th Dec, 2010 - 1:03am
Lwentano will look about for the form for a bit as his ears are now not very useful. He will walk around a bit dazed but will have his bow at the ready and arrow notched if any come out of the cloud that are not guards. He will make sure his back is to a wall so no one sneaks up on him. HE will place himself across the street and down a few yards from the fighting.
Myrrani checks to make sure Grumar is being taken care of, then heads out to go help deal with the spiders. She takes a wide berth to avoid the battle.
Upon arrival, she orders the guards to get away from the spiders, then casts Burning Hands on the swarm once they're clear.
As the smoke begins to clear Lwentano will send arrows into anyone fighting with the guards. He will not fire if there poses a danger to the guards.
D20 with +8: 22, 14, 12, 18, 21, 23
D8 with +2 damage: 8, 4, 3, 6, 9, 8,