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I rolled 7 nat 20's and stab every one in the face! I then use diplomacy on the later on commers and blame it all on Myranni before casting teleport!
!BANG! Sir Garasthar finds himself facedown in the middle of a street. "Ughhh..." He stands and takes a look around. He immediately kneels where he is and begins praying. Then seeing a nearby tavern heads there. (I am guessing there is one). Upon entering he walks to the barman and asks, "Good sir! I have no idea where I am and only know I am here for a reason. Could you tell me the name of the town I am in as well as the nearby surroundings?"
Gunner if you like, until you and Lwentano meet up maybe post your actions in the game thread. I can cut and paste them from here but if you want to post them directly to the game thread that would be ok too.
The very first couple of posts in the game thread have a short layout of the town your in as well as the tavern.
Cliff you spell was resisted again, barley, good idea to use it on the horse though. I think from the spells description, technically, the horse would soak the spell first either way (it rolled a 15 though).
Yeah, I did not understand the spell's description until I read it again at the Hypertext D20 SRD. So both sleep spells would've been cast on every creature around the rider with the crossbow, and it only affects creatures that have 4 Hit Die. Oh well, what's done is done.
After wandering for many days, a small half-ling named doro lo wanders into the town. He takes a moment to scan his surroundings, and then enters the tavern. Doro lo tells the barmaid that he is lost, has been wandering for about a week and has no food, water and no idea where he is. He thanks the barmaid for the food and information and gives him 5 silver pieces, then sits down in the farthest corner and eats
"Hello, My name is Tesk Ac, I believe my Services as a mage in this party would be useful, simply tell me how I can be of assistance to you so I may join this quest."
(Out of Character: I don't know if you guys need my character stats but I'll show you it anyways also need help with magic item and mutation. Probably going to have a strength mutation cause its so low don't know, what do you guys think?)
My Character is as Follows (without the strength Mutation):
Character Name: Tesk Ac
Player Name: Tyler
Race: Human
Class(es) & lvl: Sor lvl1
Alignment: Lawful Evil
Religion: Nerull
XP: none
BAB: zero
HP: 9
Str: 7
Dex: 10
Con: 15
Int: 11
Wis: 9
Cha: 17
Fort: 0+2=2
Ref: 0+0=0
Will: 2 + (-1)= 1
Melee: -2
Ranged: 0
Money:21 gp, 9 sp
AC: 0 + 10 + 0= 10
Equipment:
Dagger 1d4 (1)
Sling 1d4 (1)
Bullets, sling (20)
Backpack 2lb (1)
Bedroll 5lb (1)
Blanket 3lb (1)
Caltrops 2lb (1)
Chain (10ft) 2lb (1)
Flint/steel (1)
Grappling hook 4lb (1)
Lantern, bullseye 3lb (1)
Manacles 2lb (1)
Pot, iron 10lb (2)
Pouch, belt 3lb (1)
Rations 1lb (7)
Spell component pouch 2lb (1)
Traveler's outfit 5lb (1)
Skills:
concentration 4 + 2 = 6
knowledge arcana 4 + 0 = 4
spellcraft 4 + 0 = 4
Feats/Specials:
improved initiative
simple weapon proficiency
toughness
Summon familiar
Languages: Common
Sorcerer Spells
Acid Splash -- 0
Read Magic -- 0
Mending -- 0
Prestidigitation -- 0
Charm Person -- 1
Magic Missle -- 1
Spells per Day: 0=5
1=3