[Camp] Southern Darkness - Page 22 of 81

Hmmm... Bandits that are worshippers or posibly - Page 22 - World of Medieval PBP RPG - Posted: 13th May, 2010 - 6:23pm

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11th May, 2010 - 1:00am / Post ID: #

[Camp] Southern Darkness - Page 22

I don't know if I like the idea of being shut in here its kinda like making a coffin for us.



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Post Date: 11th May, 2010 - 2:31am / Post ID: #

[Camp] Southern Darkness
A Friend

Darkness Southern Camp

If we go in and explore it can give us a place to use as a base to further explore the area safely. Having a locked door and one person guarding we can get sleep and be more rested. Thus we will not have to go clear to the village to recoup. I will post that we explore the room without shutting the door.

12th May, 2010 - 1:28am / Post ID: #

[Camp] Southern Darkness RPG PBP Medieval World

Wuhn seems to be struggling with the smell of the room next to them. Having the door open so they are not locked in is great, but the smell is still affecting him. He is very quite for a while, then mumbles to himself in sort bursts. Staring at the wall mostly, he is having trouble falling asleep.

ooc: Maybe we can wedge something in the door so it is only open a crack.



12th May, 2010 - 8:03pm / Post ID: #

Page 22 Darkness Southern Camp

Wuhn sees the figure of the devil and stands perfectly still.

"I do not want to enter this room." he states simply.

* Wuhn has a bad feeling that this place is not for him to enter. *



Post Date: 12th May, 2010 - 9:33pm / Post ID: #

[Camp] Southern Darkness
A Friend

Darkness Southern Camp

a statue of the devil huh? Seems interesting. I wonder what that signifies. I think they worshipped the devil? This statue and the altar if any needs to be destroyed. You can stay here and watch for any trying to sneak in behind us while we check this other room out.

13th May, 2010 - 4:28am / Post ID: #

[Camp] Southern Darkness

Shouldn't Wuhn check for traps in this room before we enter though? Plus checking the statue for traps too will be good.



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13th May, 2010 - 5:55am / Post ID: #

[Camp] Southern Darkness - Page 22

Wuhn realizes he is part of the group and has a responsibility to them to search for traps. Reluctantly he enters with the party to search for traps. Right after he does Wuhn exits the room, waiting for the party to finish their search within it.



13th May, 2010 - 6:23pm / Post ID: #

[Camp] Southern Darkness World Medieval PBP RPG - Page 22

Hmmm... Bandits that are worshippers or posibly their leader is an evil cleric. Its likely he will be wealthy and charasmatic so they will be willing to put up with life out here. Before entering the room someone with the longest weapon should poke at the statue. This is where a 10 foot pole comes in handy.




 
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