I just saw I should receive a +2 synergy bonus to spellcraft and psicraft, that puts me at +13 for those 2 skills now.
I have been going over in my head more about my characters history. I plan on working on it more over the next few days and should have a better picture of Feroz when we start, as an opening. I really hope more people make characters. I like the way my character looks right now as it is. I also have designed it so that he will grow exponentially as he levels. Meaning as tough as he is now, in further levels he will be way, way more powerful.
The next time I get a feat I receive +2 HP and +3 power points. The next after that +2 HP and +4 power points, and so forth. After I gain one more level in wizard and one more in psion I will qualify for the cerebremancer prestige class. Allowing me to gain levels in both arcane and psionics at the same time! Further a little secret I have, I probably shouldn't say anything and use it as a surprise. However, if I combine true strike with a, to the max dissipating touch, I should annihilate just about anything close to my level. If I add all my power points into the attack it comes out to a 13d6 touch attack I think.
I am really curious how all my movement bonuses are going to play out as well. I haven't researched too much on if they stack or not. If I can stack burst, expeditious retreat, and skate, while running downhill! I think I could possibly break the sound barrier.
Pretty soon I will be able to travel astrally and bring others with me on the trip. That is going to be really interesting, I have never done that before ever in any RPG that I have played.
I love the Hat of Disguise, I try and get it for all my characters if I can. You just can't beat being able to change your appearance at will. It has so much potential in so many different situations.
Can you tell I am exited about the character, I think I should stop now or I will jinx the whole thing. One last question before I forget, are you going to have bow attacks as 2 normally per round, like KNtoran and I do?
Edited: Oliron on 1st Jun, 2010 - 2:49am
Woa had me worried then! But looking over it you can only spend your manifesters level worth of power points per a turn, your manifester level only being two at the moment, or maybe its your manifesters level on top of the spell. I will read into it a bit more later. It dose seem he will have a little trouble at the start but will become very powerful and diverse towards the higher levels.
No the bow wont be shooting twice untill you have two attacks or the rapid shot feat.
I'm sure some (probably not all) of those speed things will stack wich will be quite humorous when it happens, leaving a road runner type trail of dust.
I am quite keen and interested to watch him grow and mix magic with psionics, KNtorans ranger is pretty tough but you both seem to be ranged you might want to hire a buffer/meat shield if no other player joins. There will be lots of opportunities for you to recruit npc's.
(laugh) true, KNtoran gets an animal companion that may help, you guys are a very animal friendly group you have a toad and a spider crystal and he has dogs and a horse.
There is an eccentric noble sorcerer from a very wealthy background that may take an interest in you if you choose. His name is Dorian. He had a servant/guard with him but would easily dismiss him on a whim. He is very flamboyant and overly dresses in reds and velvets with a large brimmed feathered hat. He dosen't make it to obviously known that he can cast magic tho.
Also for KNtoran hide armour is medium and wont let you use your bonus ranger archery feats
Woo just letting you know I am very excited about this game and have alot of adventures planed and story written up, I will have to try and pace the story line tho but there will be alot of different clans or sides you can choose to help or become an enemy of!
Yes I will allow you to take my puppies. The part about taking over as the horse handler sounds good to me. I understand that the hide armor has a effect on my ranger skills for now. I was going to get +1 studded leather but did not know how you felt about that.
This is what I have so far gentlemen. Just wanted to test the waters, get any thoughts. Figured we could use a war-machine to compliment the skill-sets and special abilities we already have.
Un'Rogaar 41
Half-Giant Fighter, 3rd lvl
HP:39hp
Str 18 +4
Dex 12 +1
Con 18 +4
Int 13 +1
Wis 10 -
Cha 7 -2
BAB = +3
Melee: 3+4 = +7
Ranged: 3+1 = +4
Fortitude: 3+4+0 = +7(+9 vs fire)
Reflex: 1+1+0 = +2(+4 vs fire)
Will: 1+0+0 = +1(+3 vs fire)
Feats:
2 x level
Weapon Focus (Giant-sword)
Improved Initiative
2 x fighter bonus
Power Attack
Cleave
Class
Weapon Proficiency(Simple)
Weapon Proficiency(Martial)
Armor Proficiency(Light)
Armor Proficiency(Medium)
Armor Proficiency(Heavy)
Shield Proficiency(All)
Racial
Giant
Low-Light Vision
Fire Acclimated(+2 saves vs. Fire)
Powerful Build
Naturally Psionic
Psi-Like Ability 1/day: Stomp
Favoured Class: Psychic Warrior
Skills:
Climb: 6+4 = +10
Jump: 6+4 = +10
Swim: 6+4 = +10
Spot: 0+0 = +0
Listen: 0+0 = +0
Search: 0+1 = +1
Languages:
Common
Giant
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Assuming everything above is in order, I just need the GP allowance for equipment? I did see 5400gp above, but is that for all, or class/background specific? Also that powerful build feat in the racial section allows the use of upsized weapons, so I was hoping you could give me a verdict on an upsized great-sword, or 'Giant-sword' if you will.