Feroz and Wolter. When the boat tipped you lost your enemies and ammo they are now along the side of the ship in the pile of people and mundane objects. As far as you can tell from first sight the bugbear isn't getting back up, Feroz only has 2 bolts left loaded, the second crossbow is gone and so is your helper (you can see her tho)
Wolter still has 4 arrows in his quiver, and one at the ready.
Feroz cannot see any cannons or ballista type weapons from here, nor can her remeber seeing any before. The only vantage point he can think of is on the deck above the dinning hall so he is not restricted by the window.
Just not sure if I'm painting the right picture of this ogre, Normally he would be way beyond you to fight, amongst his kind he is a hero, well known of. Villages probably speak of him in fear. But he is badly wounded and crippled from his fight with the now dead druid, Using only his off hand and one eye.
With the wounds you see you are surprised he can stand at all yet he fights 'almost' unaffected.
How is this hero-ogre for attacks of opportunity in his present state? My current plan is to move 20-30 feet back, pull my axe, and drink that potion.
If he lands a hit with my sword, I'm beyond dead. I'm sitting on 11hp now.
Yea the main drama is the 10ft reach he has, I cant really see away around it, drawing your weapon doesn't provoke tho,
I am thinking this is a advanced level Ogre and we can not fight him unless we all gang up on him then we may have a slight chance. I think the fact that he is healing he must have a ring of regeneration of something similar. Either way I think some of us are not going to survive.