I was thinking of using the 'retreat' action, which is a double move that does not provoke AOO.
At best though, it will give me 1 more round before I die. How about I just stand my ground and fight, and one of you make sure I don't hit -10?
If Un' drops I will change my appearance to a bugbear or goblin. I am not sure I can do anything to stop this ogre or heal Un'. Feroz will try and blend in with the bad guys if things go really bad, or he might even drink his gaseous form potion. I won't do that until there is no other option though.
Anyways, ya, I think the best way to go is just keep attacking him and hope we drop him.
Oliron I like the direction you started to go in, searching for clues, but you must specify clues too what and where?
There is bonus exp up for grabs if anyone can get the storyline rolling without me forcing it out.
I feel the story line should progress with natural roleplaying if your characters are at all the slightest bit curious. There are many loose strings but maybe only I can see them because I put them there :s
Ooc: ok I am going to have to think about everything and figure out how I am going to find these clues. I will think about it at work today it will give me something to think about so I am not completely bored. I will be posting tonight my investigation tactics or technique and direction.
Wolter wonders while he is resting why they attacked this ship and how did they know the prisoners where there. What were they looking for in Liz's room did they get away with it? Why was there a fabled Ogre attacking? Something was very important on this ship and they wanted it badly to attack like they did. We need to check what treasures Liz was guarding if they remain.
Edited: KNtoran on 20th Jul, 2010 - 11:07pm
Wolter
When arriving in the room it is not as expected, One dog appears dead Liz's body is not how you left it but contorted on the floor against the wall and the half elf waitress is nowhere in sight.
As you tend to the dogs wounds you realize its just unconscious but stable. The blink dog seems to be doing ok and appreciates the dressing of its wounds. Liz's condition appears to be from when the ship rocked. She has well and truly passed over.
As you go to enter the room across the hall (where the halflings were) A stern old raspy voice snaps,
"Stay out! Ju, Just Stay out! and don't touch ANYTHING!"
as an old wrinkly and grumpy in appearance gnome hobbles to the door way leaning heavily on a walking stick.
"my god the mess" he says to himself as he put's his hand to his forehead.
He lets out a sigh then slams the door and you hear him mutter from the other side, "Oh god that halfling bled on my schematics"
If you wish to rest in liz's room you will get a good 8 hour rest and awake the same time as the halfgiant next door.
Oliron Feroz will recall hearing of a spell 'Arcane mark' that sounds similar to what Dorian described (I will allow you too look it up OC and use that knowlage) Also you will recall Wolter seemed to be the last to strike the ogre, he is currently sleeping.
Edited: testsubject1 on 22nd Jul, 2010 - 5:57am