OOC: I'm certain that Un'Rogaar has a plethora of marks from his encounter with the 3rd-gen. Take your pick.
After a limited amount of rest, Un'Rogaar makes his way to Liz's room. He will be looking to check on the state of his deceased charge, and her effects.
On Liz you find a key hanging from her necklace, Un remembers her often holding it tight. Amongst the mess of the room you find a handful of valuable gems, 2 handfuls if you wish to destroy a dress (or just take the dress)
Overall she was travelling very light and probably under packed.
You find a few letters only two of interest,
A recent letter from someone named Elerith who was looking forward too seeing Liz soon and wished her a safe and speedy journey. The main thing that catches your attention tho is the bit where that mentions the importance of keeping the 2 items out of the wrong hands at all costs
And a letter from a seemed to be lover wich you almost discard until Un notices the seal,
Unroggar recognizes the wax seal as the same used by his previous captain, and upon reading the letter again you find it to be quite dated, but at that point these two were very close. You would guess this one was kept too remember better times.
Wolter with his tracking ability will notice blood smears leading out the door into the hallway that were not left by you lot, once in the hallway it is unable to continue tracking it through all the other splotches of blood.
Wolter will check every room in the area and then proceed down into the hold of the ship to check and inspect all the rooms, holds and anywhere else he can get in to check. He is wanting to make sure there is nothing here left to surprise them.
Un'Rogaar will keep all that he found on his person for the moment. Then, considering the state of the ship, he will report to the Captain. With his employer now deceased, and his previous naval experience, there has to be something appropriate to accupy his time.
Feroz enjoys the ocean breeze and asks around for a fishing pole so that he can try ocean fishing.
He figures if the crystal is still on the boat it is in someones possession. Better them than him he thinks. If he had the crystal that mad ogre would be looking for him. Feroz imagines tieing the crystal to a lead weight and tossing it into the ocean.
He remembers the guys he fought with might be in trouble because of the arcane mark. Though he doesn't owe them any allegiance he does think they might need his help. Feroz will try and catch up with them later and find out what they are up too.
The ship is short of a few working hands now, and some who are left are refusing to do anything. Meanwhile those who are trying to help are having a hard time due to particular patrons being exceedingly demanding or depressed.
For two days now the ship has been sailing aimlessly as the weather slowly gets worse and worse.
While searching the ship you notice it is missing one of its life boats.
Down in the prisoners hull where all the cages are left open you see a large dwarf sitting in the far left cell, bare chested and heavily scarred. Besides him this level is a complete mess with animal feed and waste being half the mess spread everywhere.
Feroz As he starts fishing Dorian tells him a way to cook a particular fish for four and after spending a decent amount of time fishing Feroz catches the mentioned fish and it's probably large enough to feed four.
Un is more then helpful and appreciated by the crew who are working as the ship needs alot of maintenance.
At the beginning of the third day the captains doors fly open as he stumbles out of his room, shouting at and abusing anyone who gets in his way with incomprehensible slurred words.
Beer and wine are the only words you understand as he slides along the wall using it for support. He will manage to make his way to the kitchen where once brought water he accuses all of trying to poison him as he whips out a thin jeweled rapier in one hand and an odd device in the other,
It's one foot in length with a wooden handle giving way to a fat found metallic barrel, a dragon head is fashioned into the base of the metal while a latch/bolt sits near the top mid way and beneath this device his finger is wrapped around some sort of trigger device. He waves it around pointing the open barrel at anyone who moves.
Feroz happy to have caught the fish offers it up to the cook and explains how it supposed to be cooked. He does it himself if there is no cook. Once it is cooked he will contact Wolter and Un' and offer them some of the fish.
When he sees the captain in such a state he will look for immediate help. If no one tries to help the captain Feroz tries to talk him down. Asking him questions and trying to be relatable to calm him and find out how to get him sane.