
Unrogaar roars toward the closest goblin, swinging his sword wildly above his head.
OOC: Looking at the picture, if I charge one goblin I will presumably be within cleaving range of the other? Either way I'm straight in for a swing with my sword. On a charge I am +12, 3d6+10. I'd like to aim to be within range of both.
Unroggar destroys both goblins in one clean swing of his sword.
the bug bears move into the door way,
Feroz puts a well placed bolt in its back (9)
Wolter charges at the same one with his longsword ending its life (7)
2 hobgoblins drop in from the roof landing infront of and behind Unroggar,
Un reacts swiftly swinging at the one infront of him and slaying it.
2 javelins rain in through the hole but miss Un horribly,
2 more hobgoblins run past the windows moving behind the bugbears
rnd 2
As Unroggar swings his sword it gets caught up in a nearby table and chair and he loses his grip as it falls out of his hands (nat 1)
The remaining bugbear steps up to Wolter and swings his morningstar but fails to do any damage.
Feroz misses
Wolter hits it for (6)
Then!
There is a blur of a large furred creature and ogre falling to the main deck just outside the dinning hall, they hit with a massive thud, so hard the boat sinks sideways and rocks violently
Feroz who was already kneeling manages to hold himself stable
Wolter and Un feel the benifits of the potions as they react quickly finding support and good balance,
You watch as everything else gets flung to the left side of the room, tables, chairs and cutlery crash against bodies, dead, injured, goblinoid and human alike. There is the odd splash as people and creatures outside fall to the water.
Once the boat settles it takes no effort to finish off anything goblinoid still alive in here.
Meanwhile Feroz gets a good look at the ogre outside the window,
The large brute is heavily battle worn and injured, Between deep claw gouges and blood his skin is a light blueish tinge. His once sturdy hide armor is mear drapes across his body. His right arm hangs lifeless at the side of his body and It appears half his face is torn off. He looks around with his one good eye. "Is there anyone left to face me" He yells in his deep growlish voice.
Feroz is unsure but thinks he may have noticed a wound close itself.
The furry mass beneath the ogre's feet sheds away revealing an old human laying motionless.
Dorian's voice echo's in the dinning room sounding as tho he was right next to you (all) though he is no where in sight "You have my aid".
Wolter will look to the half giant and indicate that the ogre is all his as he swings again at the bugbear in front of him. Once he has taken care of the Bugbear he will turn to the hobgoblins or any other foe left in the dining room. IF there is no more opponents he will once again take up bow and start firing arrows at the large Ogre in hopes of causing it to be slain before it totally wrecks the boat.
Feroz continues to fire arrows at the closest enemies. If and after all enemies near him are dead he will focus his attention on the ogre. Firing as many arrows as he can at it.
Feroz also looks for a better vantage point or place to shoot from. Possibly even a cannon or ballista type weapon aboard the ship that he might man.
OOC: This is either going to seem heroic, or stupid.
Un'Rogaar picks both himself and his sword up, and with a mighty roar in the language of his forebares he charges into action.
OOC: You know the drill Testsubject1. +10 to hit, 3d6+10 damage. Can we play this one round at a time? I have a feeling I'm going to be sore afterward. If either of you were saving something triumphant, I think now would be the time.
Unroggar looks around a finds his sword, Feroz and Wolter hold their arrows and await to all attack at once,
Surprise round,
Wolter hits for 8
Feroz misses
Un charges for 20
init feroz
ogre
Un
walter
Feroz hits with his last bolt for 5 damage
The Ogre swings his left hand and hits Un hard for 10 damage
Wolter misses
un hits for 19
Feroz will cast true strike on himself.
"Give him all you got brothers!" Feroz manages to speak while casting his spell.
Feroz moves himself near enough to the ogre so that on the next round he can use dissipating touch (maximum power), hopefully without causing an attack of opportunity. Edited: Oliron on 16th Jul, 2010 - 6:15am