Greetings,
My name is Ebony and I am a roleplayer going on six years now, mostly dedicating my time to a game called Renaissance Kingdoms.
I am interested in heraldry and have studied a little of the rules of Coats of Arms, but as that is an extremely complicated art, with varying rules depending on who and where you are, well I haven't learnt much of what there is to learn really.
While I still give a lot of my time to RK, it is becoming more and more difficult to find active players who are willing to get involved in roleplays that don't involve silly tea parties and who don't conduct their characters as if they are better than the few players lucky enough to be granted peerage by the powers that be. As such, I am branching out a little and seeing what other options there are for good text based roleplay.
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So I went on a bit of a wander through the forum and I came across some threads where a GM wrote something like
"You find an orchard growing apples, what will you do"
A player the responded with
"I will take a bucket and pick apples"
Is this the type of RP here? Choose your own adventure style RP, responding to questions posed by a GM?.
Do you have any RPs that don't have GMs?
The Kind of RPs I'm used to are generally written third person and you describe every tiny bit of a scene/action involving your character.
eg. The opening posts of a thread which will evolve "hopefully (nothings guaranteed)" into a story about a woman returning from abroad to find she has been betrayed by a family member which will then evolve into a split between two halves of a great family with the resources each to start a war.
The only problem is that half the people who were going to be part of this one, have left the game because they couldn't stand the nastiness that comes from the other side of the game which is all mines and gold and markets and money making.
Good story play and it sounds interesting but I usually do not get that in depth when I am the GM of a D&D game. I let the player decide what they are going to do and then tell them what happens. Sure I have a story line that I hope they follow but I am flexible enough to change gears as the party does or goes somewhere totally unexpected. I do not know if there is any RPG on this site that does not have a GM controlling the chaos that can or may happen withing the RPG.
That was written by three different players.
The "Conveyor" role was played by one of them using the game's "mask" feature.
Stories evolve in any number of ways as each writer brings his own ideas. You have no idea what the next player will do or say until they have posted it.
While a group of players may say "lets have an RP about apples" there is a very good chance you will end up eating fish instead.
Perhaps this is not the right place for me, I have no experience with D&D nor with GMs in general. Free RP is what I am after.
Hi Ebony! You'll find stories like that in the Member Wars board. Here is one thread as an example: Source 8 that is mostly a comedy built around a medieval tavern. We also have modern day story role-plays but you can also start your own and others may join in.