5th Level Cleric Spells

5th Level Cleric Spells - Board, Card, RPG Reviews - Posted: 4th Oct, 2010 - 9:59pm

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Post Date: 4th Oct, 2010 - 2:32pm / Post ID: #

5th Level Cleric Spells

5TH-LEVEL CLERIC SPELLS

Which of these Cleric spells is your favorite to use:

AtonementFX: Removes burden of misdeeds from subject.

Break Enchantment: Frees subjects from enchantments, alterations, curses, and petrification.

Command, Greater: As command, but affects one subject/level.

CommuneX: Deity answers one yes-or-no question/level.

Cure Light Wounds, Mass: Cures 1d8 damage +1/level for many creatures.

Dispel Chaos/Evil/Good/Law: +4 bonus against attacks.

Disrupting Weapon: Melee weapon destroys undead.

Flame Strike: Smite foes with divine fire (1d6/level damage).

HallowM: Designates location as holy.

Inflict Light Wounds, Mass: Deals 1d8 damage +1/level to many creatures.

Insect Plague: Locust swarms attack creatures.

Mark of Justice: Designates action that will trigger curse on subject.

Plane ShiftF: As many as eight subjects travel to another plane.

Raise DeadM: Restores life to subject who died as long as one day/level ago.

Righteous Might: Your size increases, and you gain combat bonuses.

ScryingF: Spies on subject from a distance.

Slay Living: Touch attack kills subject.

Spell Resistance: Subject gains spell resistance 12 + level.

Summon Monster V: Calls extraplanar creature to fight for you.

Symbol of PainM: Triggered rune wracks nearby creatures with pain.

Symbol of SleepM: Triggered rune puts nearby creatures into catatonic slumber.

True SeeingM: Lets you see all things as they really are.

UnhallowM: Designates location as unholy.

Wall of Stone: Creates a stone wall that can be shaped.

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Post Date: 4th Oct, 2010 - 9:59pm / Post ID: #

5th Level Cleric Spells
A Friend

Spells Cleric Level th

HEre I like the stone wall spell. Being able to shape a stone wall to place between you and those who want to hurt you can help you gain hit points as you all catch your breath for a round that it takes them to break through. Lets everyone regroup if needed.


 
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