6th Level Cleric Spells

6th Level Cleric Spells - Board, Card, RPG Reviews - Posted: 4th Oct, 2010 - 10:01pm

Text RPG Play Text RPG ?
 

01st December 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Draconian
Draconian
Ranger
Ranger
Barbarian
Barbarian
Paladin
Paladin
Warlock
Warlock
Cleric
Cleric
Rogue
Rogue
Fighter
Fighter
Wizard
Wizard

Posts: 2 - Views: 352
Dungeons & Dragons Review
Post Date: 4th Oct, 2010 - 2:32pm / Post ID: #

6th Level Cleric Spells

6TH-LEVEL CLERIC SPELLS

Which of these Cleric spells is your favorite to use:

Animate Objects: Objects attack your foes.

Antilife Shell: 10-ft. Field hedges out living creatures.

Banishment: Banishes 2 HD/level of extraplanar creatures.

Bear's Endurance, Mass: As bear's endurance, affects one subject/level.

Blade Barrier: Wall of blades deals 1d6/level damage.

Bull's Strength, Mass: As bull's strength, affects one subject/level.

Create Undead: Create ghouls, ghasts, mummies, or mohrgs.

Cure Moderate Wounds, Mass: Cures 2d8 damage +1/level for many creatures.

Dispel Magic, Greater: As dispel magic, but up to +20 on check.

Eagle's Splendor, Mass: As eagle's splendor, affects one subject/level.

Find the Path: Shows most direct way to a location.

ForbiddanceM: Blocks planar travel, damages creatures of different alignment.

Geas/Quest: As lesser geas, plus it affects any creature.

Glyph of Warding, Greater: As glyph of warding, but up to 10d8 damage or 6th-level spell.

Harm: Deals 10 points/level damage to target.

Heal: Cures 10 points/level of damage, all diseases and mental conditions.

Heroes' Feast: Food for one creature/level cures and grants combat bonuses.

Inflict Moderate Wounds, Mass: Deals 2d8 damage +1/level to many creatures.

Owl's Wisdom, Mass: As owl's wisdom, affects one subject/level.

Planar AllyX: As lesser planar ally, but up to 12 HD.

Summon Monster VI: Calls extraplanar creature to fight for you.

Symbol of FearM: Triggered rune panics nearby creatures.

Symbol of PersuasionM: Triggered rune charms nearby creatures.

Undeath to DeathM: Destroys 1d4 HD/level undead (max 20d4).

Wind Walk: You and your allies turn vaporous and travel fast.

Word of Recall: Teleports you back to designated place.

Sponsored Links:
Post Date: 4th Oct, 2010 - 10:01pm / Post ID: #

6th Level Cleric Spells
A Friend

Spells Cleric Level th

Once my Cleric has reached sixth level spells I like the Heal spell. Being able to cure most all ailments with just one touch can help a lot.


 
> TOPIC: 6th Level Cleric Spells
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,