Law Domain Spells

Law Domain Spells - Board, Card, RPG Reviews - Posted: 16th Oct, 2010 - 1:34pm

Text RPG Play Text RPG ?
 

13th July 2025's Text Adventure:
Choose Your Medieval Fantasy Character:

Wizard
Wizard
Warlock
Warlock
Cleric
Cleric
Ranger
Ranger
Barbarian
Barbarian
Draconian
Draconian
Rogue
Rogue
Paladin
Paladin
Fighter
Fighter

Posts: 1 - Views: 409
Dungeons & Dragons Reviewed
Post Date: 16th Oct, 2010 - 1:34pm / Post ID: #

Law Domain Spells

Law Domain Spells

1 Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.

2 Calm Emotions: Calms creatures, negating emotion effects.

3 Magic Circle against Chaos: As protection spells, but 10-ft. Radius and 10 min./level.

4 Order's Wrath: Damages and dazes chaotic creatures.

5 Dispel Chaos: +4 bonus against attacks by chaotic creatures.

6 Hold Monster: As hold person, but any creature.

7 Dictum: Kills, paralyzes, slows, or deafens nonlawful subjects.

8 Shield of LawF: +4 to AC, +4 resistance, and spell resistance 25 against chaotic spells.

9 Summon Monster IX*: Calls extraplanar creature to fight for you.

*Cast as a law spell only.

Sponsored Links:
Post Date: Sun Jul 13 3:26:47 GMT 2025 / Post ID: #

Avatar

Law Domain Spells

Add Comment
You know I was thinking law domain spells should be expanded in a swift way to know the erroneous opinions about law domain spells from the truth.


 
> TOPIC: Law Domain Spells
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2025
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,