Chill Metal Spell

Chill Metal Spell - Board, Card, RPG Reviews - Posted: 22nd Oct, 2010 - 1:12pm

Text RPG Play Text RPG ?
 

05th July 2025's Text Adventure:
Choose Your Medieval Fantasy Character:

Fighter
Fighter
Cleric
Cleric
Paladin
Paladin
Ranger
Ranger
Warlock
Warlock
Wizard
Wizard
Rogue
Rogue
Draconian
Draconian
Barbarian
Barbarian

Posts: 1 - Views: 381
Dungeons & Dragons Reviewed
Post Date: 22nd Oct, 2010 - 1:12pm / Post ID: #

Chill Metal Spell

Chill Metal Spell

Chill Metal Description: chill metal makes metal extremely cold. Unattended, nonmagical metal gets no saving throw. Magical metal is allowed a saving throw against the spell. An item in a creature's possession uses the creature's saving throw bonus unless its own is higher.

A creature takes cold damage if its equipment is chilled. It takes full damage if its armor is affected or if it is holding, touching, wearing, or carrying metal weighing one-fifth of its weight. The creature takes minimum damage (1 point or 2 points; see the table) if it's not wearing metal armor and the metal that it's carrying weighs less than one-fifth of its weight.

More: D&D Spells for Chill Metal

Sponsored Links:

 
> TOPIC: Chill Metal Spell
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2025
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,