Space Cargo Escort RPG - Page 3 of 5

After George's sighting you ask the - Page 3 - Science Fiction PBP RPGs - Posted: 10th Jan, 2011 - 11:46pm

Text RPG Play Text RPG ?
 

+  1 2 3 4 5 
Posts: 33 - Views: 6059
Closed
Science fiction role-playing
SCENARIO - The actual story is updated here. Only the GM Posts here.
16th Dec, 2010 - 8:00pm / Post ID: #

Space Cargo Escort RPG - Page 3

The Game Master says...

You go up to the engine room door as though you want to walk through but nothing happens. Observing the door you notice it is built with security in mind. You ask the computer to open it and the reply is to the negative.

GM: For using the lift I need to to know who is going to use and what skill they will use to get it done. That Player will then need to roll a D100 and please let me know the result.



Sponsored Links:
20th Dec, 2010 - 1:26pm / Post ID: #

RPG Escort Cargo Space

The Game Master says...

George is quite familiar with the use of this forklift and handles it with expert precision. On each crate shows the base weight value when empty and when full. There is one thing strange though... As you begin moving and lining up the heavy plastic and metal crates for a defensive position you notice that the lift's reading on weight is the same as the weight for each crate without content.

GM: Say what you wish to do now.

Space Cargo Escort RPG
Space Cargo Escort RPG (Hover)



22nd Dec, 2010 - 8:54pm / Post ID: #

Space Cargo Escort RPG RPGs PBP Fiction Science

The Game Master says...

Omega talks to the computer,

"Computer, what is the cargo we are carrying, we have an emergency."

The computer chirps as usual and responds,

"No emergency detected. Cargo contents confidential."

You then try the code you used for the Captain's Quarters in other areas not yet accessible but nothing happens.

GM: Say what you wish to do now.



25th Dec, 2010 - 9:10pm / Post ID: #

Page 3 RPG Escort Cargo Space

The Game Master says...

Stumped as to what to do next makes you hungry, you decide to see what is available on the 'menu'.

GM: All of you need to eat. You can choose the food from the kitchen or your own but please tell me which you take.



30th Dec, 2010 - 2:11am / Post ID: #

RPG Escort Cargo Space

The Game Master says...

You satisfy our hunger with your own rations.

GM: Everyone should minus one ration from their inventory

You go by the Captain's Quarters to peer out the window and see if anything is recognizable to indicate where you are but nothing is apparent save for more stars than you have ever seen before. Given that you journey is supposed to be over the space of three days you decide to get some sleep where possible.

The Next Day...

Not having daylight to make you aware of the time is strange for you. You go by your clock and decide to get up. You wonder what to do for the day.

GM: Say what you wish to do now.



3rd Jan, 2011 - 6:30pm / Post ID: #

Space Cargo Escort RPG

The Game Master says...

Looking for access to the bridge is futile. The old ship is reinforced steel of a grade that makes simple digging about impossible without the right equipment.

You look for items to make a fire. There are things but you will not cause nothing more than a small fire since most everything is in a hard plastic or fitted with some kind of metal.

GM: Say what you wish to do now.



Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
7th Jan, 2011 - 12:08am / Post ID: #

Space Cargo Escort RPG - Page 3

The Game Master says...

George finds himself looking out into deep space to see if anything can be spotted. In the far distance he frowns, squints his eyes and then wonders if he is seeing another ship very far away. He is still not sure. He then shifts his attention to anything records or codes. The Captain's personal computer sits there making you wonder what else might be within it.

Meanwhile...

The rest of the Squad decide that it is time to know what they are carrying. You count the number of square containers and you see there are ten. The hard plastic crates are of course locked but with the abilities of the lift it is easy to open. You open the first one and are amazed to see nothing there. You even begin to move your hand around the space inside to ensure it is not a 'trick'.

GM: Say what you wish to do now.



10th Jan, 2011 - 11:46pm / Post ID: #

Space Cargo Escort RPG Science Fiction PBP RPGs - Page 3

The Game Master says...

After George's sighting you ask the computer to verify if there is another vessel in the area. The computer responds,

"Unknown vessel detected in sector 345-d (where George looked), destination unknown".

You then go behind the stacked cargo.

GM: Say what you wish to do now.



+  1 2 3 4 5 

 
> TOPIC: Space Cargo Escort RPG
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,