Earthquake Spell

Earthquake Spell - Board, Card, RPG Reviews - Posted: 1st Nov, 2010 - 1:09pm

Text RPG Play Text RPG ?
 

24th September 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Draconian
Draconian
Paladin
Paladin
Warlock
Warlock
Rogue
Rogue
Wizard
Wizard
Fighter
Fighter
Ranger
Ranger
Barbarian
Barbarian
Cleric
Cleric

Posts: 1 - Views: 252
Dungeons & Dragons Reviewed
Post Date: 1st Nov, 2010 - 1:09pm / Post ID: #

Earthquake Spell

Earthquake Spell

Earthquake Description: When you cast earthquake, an intense but highly localized tremor rips the ground. The shock knocks creatures down, collapses structures, opens cracks in the ground, and more. The effect lasts for 1 round, during which time creatures on the ground can't move or attack. A spellcaster on the ground must make a Concentration check (DC 20 + spell level) or lose any spell he or she tries to cast. The earthquake affects all terrain, vegetation, structures, and creatures in the area. The specific effect of an earthquake spell depends on the nature of the terrain where it is cast.

More: D&D Spells for Earthquake

Sponsored Links:

 
> TOPIC: Earthquake Spell
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,