Hide From Animals Spell

Hide Animals Spell - Board, Card, RPG Reviews - Posted: 8th Nov, 2010 - 12:20pm

Text RPG Play Text RPG ?
 

24th September 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Warlock
Warlock
Fighter
Fighter
Wizard
Wizard
Paladin
Paladin
Ranger
Ranger
Cleric
Cleric
Barbarian
Barbarian
Rogue
Rogue
Draconian
Draconian

Posts: 1 - Views: 240
Dungeons & Dragons Reviewed
Post Date: 8th Nov, 2010 - 12:20pm / Post ID: #

Hide From Animals Spell

Hide from Animals Spell

D&D Hide from Animals Spell Description: Animals cannot see, hear, or smell the warded creatures. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Animals simply act as though the warded creatures are not there. If a warded character touches an animal or attacks any creature, even with a spell, the spell ends for all recipients.

More on the Dungeons & Dragons Hide from Animals Spell

Sponsored Links:

 
> TOPIC: Hide From Animals Spell
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,