Mislead Spell

Mislead Spell - Board, Card, RPG Reviews - Posted: 19th Nov, 2010 - 6:59pm

Text RPG Play Text RPG ?
 

24th September 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Barbarian
Barbarian
Rogue
Rogue
Paladin
Paladin
Fighter
Fighter
Wizard
Wizard
Ranger
Ranger
Warlock
Warlock
Draconian
Draconian
Cleric
Cleric

Posts: 1 - Views: 233
Dungeons & Dragons Reviewed
Post Date: 19th Nov, 2010 - 6:59pm / Post ID: #

Mislead Spell

Mislead Spell

D&D Mislead Spell Description: You become invisible (as greater invisibility, a glamer), and at the same time, an illusory double of you (as major image, a figment) appears. You are then free to go elsewhere while your double moves away. The double appears within range but thereafter moves as you direct it (which requires concentration beginning on the first round after the casting). You can make the figment appear superimposed perfectly over your own body so that observers don't notice an image appearing and you turning invisible. You and the figment can then move in different directions. The double moves at your speed and can talk and gesture as if it were real, but it cannot attack or cast spells, though it can pretend to do so.

More on the Dungeons & Dragons Mislead Spell

Sponsored Links:

 
> TOPIC: Mislead Spell
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,