Shout Spell

Shout Spell - Board, Card, RPG Reviews - Posted: 1st Dec, 2010 - 12:41pm

Text RPG Play Text RPG ?
 

23rd December 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Wizard
Wizard
Barbarian
Barbarian
Paladin
Paladin
Warlock
Warlock
Ranger
Ranger
Fighter
Fighter
Rogue
Rogue
Draconian
Draconian
Cleric
Cleric

Posts: 1 - Views: 493
Dungeons & Dragons Reviews
Post Date: 1st Dec, 2010 - 12:41pm / Post ID: #

Shout Spell

Shout Spell

D&D Description of the Shout Spell : You emit an ear-splitting yell that deafens and damages creatures in its path. Any creature within the area is deafened for 2d6 rounds and takes 5d6 points of sonic damage. A successful save negates the deafness and reduces the damage by half. Any exposed brittle or crystalline object or crystalline creature takes 1d6 points of sonic damage per caster level (maximum 15d6). An affected creature is allowed a Fortitude save to reduce the damage by half, and a creature holding fragile objects can negate damage to them with a successful Reflex save.

Deeper info on this Dungeons & Dragons Shout Spell

Note: Add a Reply about how you have applied the use of the Shout spell in a previous Dungeons & Dragons scenario.

Sponsored Links:
Post Date: Mon Dec 23 20:35:19 GMT 2024 / Post ID: #

Avatar

Shout Spell

Add Comment
Looking for more on shout spell it should be investigated speedily so that conceive find out.


 
> TOPIC: Shout Spell
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,