Sleet Storm Spell

Sleet Storm Spell - Board, Card, RPG Reviews - Posted: 1st Dec, 2010 - 12:46pm

Text RPG Play Text RPG ?
 

24th September 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Paladin
Paladin
Barbarian
Barbarian
Wizard
Wizard
Draconian
Draconian
Warlock
Warlock
Fighter
Fighter
Ranger
Ranger
Rogue
Rogue
Cleric
Cleric

Posts: 1 - Views: 292
Dungeons & Dragons Reviews
Post Date: 1st Dec, 2010 - 12:46pm / Post ID: #

Sleet Storm Spell

Sleet Storm Spell

D&D Description of the Sleet Storm Spell : Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to be icy. A creature can walk within or through the area of sleet at half normal speed with a DC 10 Balance check. Failure means it can't move in that round, while failure by 5 or more means it falls (see the Balance skill for details).

The sleet extinguishes torches and small fires.

Arcane Material Component: A pinch of dust and a few drops of water.

Deeper info on this Dungeons & Dragons Sleet Storm Spell

Note: Add a Reply about how you have applied the use of the Sleet Storm spell in a previous Dungeons & Dragons scenario.

Sponsored Links:

 
> TOPIC: Sleet Storm Spell
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,