Temporal Stasis Spell
D&D Description of the Temporal Stasis Spell : You must succeed on a melee touch attack. You place the subject into a state of suspended animation. For the creature, time ceases to flow and its condition becomes fixed. The creature does not grow older. Its body functions virtually cease, and no force or effect can harm it. This state persists until the magic is removed (such as by a successful dispel magic spell or a freedom spell).
Material Component: A powder composed of diamond, emerald, ruby, and sapphire dust with a total value of at least 5,000 gp.
Deeper info on this Dungeons & Dragons Temporal Stasis Spell
Note: Add a Reply about how you have applied the use of the Temporal Stasis spell in a previous Dungeons & Dragons scenario.