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Water Walk Spell
D&D Description of the Water Walk Spell : The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow, quicksand, running water, ice, and even lava can be traversed easily, since the subjects' feet hover an inch or two above the surface. (Creatures crossing molten lava still take damage from the heat because they are near it.) The subjects can walk, run, charge, or otherwise move across the surface as if it were normal ground.
Deeper info on this Dungeons & Dragons Water Walk Spell
Note: Add a Reply about how you have applied the use of the Water Walk spell in a previous Dungeons & Dragons scenario.