Out of Character: Good on Tanar, he does have some skill after all besides tending to horses and moving dead bodies. Just kidding, maybe your character will be as big as Merlin and he might turn my character into a cat.
In Character: Lady Godiva feels anxious about Tanar's being gone so long, she wonders how the others can eat in a time like this... Men, that's the answer... They think with their bellies.
Out of Character: To save time one of us should start looking around for that track until Tanar comes back so we can see where their escape route might be.
Out of character: My plan is still the same, only updated to the new situation. My proposal: I come back and lead you along the same way I just went, we only make a larger round because you guys are noisy. We get on the back of the hut and, from there, you use bows to dispatch the two guards. In my dreamland all of this happen without a sound. Then we charge into the hut and take out the rest of them before they can even wear armor. Besides the 2000 things that can go wrong, any other objections? The best solution would be block the door with the wagon, set fire to the roof and wait for them by the window. But there's a woman inside and Tanar can't do that.
Out of Character: Felipe, you can fight anyhow you like just put your action. Bruconero, good plan... Once Fair is in agreement I can add it as our actions but for now I can add that you just return to tell us about what you saw?
Out of Character: We could try Bruconero's aggressive approach or I could play the defenseless maiden in distress and get the men to come into the woods. This way we get them away from the hut and could get their costumes. This might allow the guys in the party to enter the hut for a surprise attack. Of course this is also like Bruconero said that so many things can go wrong. Really I'm good with Bruconero's plan just giving alternatives.
Play, I would post Bruconero's action for now so at least he returns and tells us until we have a solid decision.