Out of Character: I was thinking of placing one of us in the bathroom (If it is inside the building), one by the door and me in some place like up the stairs shooting with the bow. I know is dangerous, specially for me: after the mosquito bytes, I only have 3 hit points and, trust me, I'm not eager to die. But, what else can we do? Nobody can sneak, we have no thief. Last time here you guys failed in being stealthy even having Neihao: just imagine what will happen with four warriors in heavy armor and a clumsy "I don't know what".
We need something decisive from this tavern if we want to try to solve this scenario. Just interrogating the people will be useless: everybody jump at your throat here so the best thing we can do is attack before being attacked. At least we can choose how and when in this way.
Out of Character: An outhouse is always outside probably in the back of the building where John and Lady Godiva met the drunk guy. The other thing is the getaway plan, we have no horses, we don't even know if they'll be waiting when we get back. Last time we were here we also had to fight our way through the heathen just to get outside.
Out of Character: That's why we have to make the rules this time. Last time you guys got caught by surprise and got bashed. We have to prepare ourselves to get the upper hand. Like the famous Chinese general Sun Tzu loved to state: "Wars are won before they are actually started".
We have to create a situation in which we have the odds. Will be important a detailed description of the dining room so we can organize ourselves. I will think of a plan but I can't be the only one: we are 5 people with 5 brains and cooperation is the key to success.
Out of Character: Sure but I brought it up now because waiting till we're in there won't give us much time, we will probably only have a couple of action moves to do it. Grouth already gave us a general layout of the inside and Lady was there too.
Out of Character: I'm totally with you on this Fair. We're counting on our good AC to get us through this but from the battle with the cleric you can see it doesn't totally work as expected. Could you imagine like we go down there and we meet the cleric?
Out of Character: So, how would you guys organize the raid? Which is, in your opinion, the best course of action? I was thinking that, if the enemies are too many, no need to waste energies protecting me: I will think of something. Better use all the swords for attacking.
We should set a surprise attack. We can't start a fire because we risk to burn any valuable clue but we can maybe think of a diversion..
Out of Character: If there aren't many there I'd say we block all the exits like was said earlier and take it from there. Gosh its like are we even doing the right thing here? We are going into this but wasn't the original plan from the start we kind of like came up with this on our own because we're using the last game.
Out of Character: Play, it is a bit late to wonder that now, don't you think?
Interesting mention of that hooded person at the table, it can't be the cleric right? There is still a lot of people in here. This is a difficult one!
In Character: Lady Godiva sits and surveys everything. Her immediate reaction to the whole scene is that their intentions are impossible.