Camp - The Dark Cleric - Page 322 of 415

Out of Character: Yes, you are right on that. - Page 322 - World of Medieval PBP RPG - Posted: 8th Jul, 2013 - 3:48am

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7th Jul, 2013 - 12:05am / Post ID: #
Lady Godiva
Warrior
Character
Character Sheet

Camp - The Dark Cleric - Page 322

Thus saith AngloSaxon Noblewoman...

Out of Character: We need to know if the hooded person is going to be an added problem and why do you think it is losing time, we have lots of time waiting for these drunks to leave.



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7th Jul, 2013 - 3:17am / Post ID: #

Cleric Dark - Camp

Out of Character: I think is a waste of time because we are doing any kind of thing except thinking of a strategy: we will find ourselves in the condition in which it will be time to act and we still didn't think of anything. Moreover, checking on the hooded figure over and over is suspicious. I believe we should focus on ourselves not the others. What the others will do will be. The important is us: if the mysterious hood is a friend, will help us, if is an enemy, we fight him\her. Basing our actions on what a single figure will supposedly do or not is dangerous. Moreover, our characters should not know who that figure could be: if we wonder as players that's ok, but why our characters should check over and over on somebody that they don't even know who is that? And after you see the face, what? Can anybody positively identify Wanderer without reading a description somewhere in another scenario? If I told you that John Dundle is in the room, would you look at him over and over even if you never heard that name before?

Specific Action: Cagliostro will pay for the drinks and keep looking around.



Post Date: 7th Jul, 2013 - 2:47pm / Post ID: #

Camp - The Dark Cleric
A Friend

Camp - The Dark Cleric RPG PBP Medieval World

Out of Character: YEs we need to come up with a plan. Taking out the guy at the door is something we need to do as he may be the strongest. Then we should be able to take on the rest if we have to. Last time the basement is where the clues were at.

Specific Action: Grouth sits down and slowly drinks his ale.

8th Jul, 2013 - 1:22am / Post ID: #
Lady Godiva
Warrior
Character
Character Sheet

Page 322 Cleric Dark - Camp

Thus saith AngloSaxon Noblewoman...

In Character: While magic coin man is off looking at stairs Lady Godiva pulls out her last gold and gives it to the wench. She waits for the others to get back the the table and says, "You all own me for the ale."

Specific Action: Pay the wench. Get back gold from others. Wait to see the crowd dwindle while doing some casual talk with Dante.



8th Jul, 2013 - 2:13am / Post ID: #
Dante
Fighter Level 2
Character
Character Sheet

Cleric Dark - Camp

Thus saith Sword specialist...

Out of Character: Let's just wait guys. It will give us a chance to see how many leave and if the hooded person "The hood" Will just stay there.

In Character: Dante talks back to Lady Godiva and says "I can't pay you now I'm gold-less, sorry."

Specific Action: Sit wait, talk with Lady Godiva while waiting for the tavern to quiet down.



8th Jul, 2013 - 3:37am / Post ID: #

Camp - The Dark Cleric

Specific Action: Cagliostro will sit down. "The round is on me", he will state giving to Lady Godiva the whole amount (How much?). He will then report to the group what he noticed looking at the stairs.

Out of Character: Ok for waiting but we don't know what we will do yet. If the next update will be: "The tavern is closing", do we have a strategy? No. We will have two days, posting once to state generic things and then putting random actions that will get us into trouble because we have no time anymore. Now that we have time, nobody suggests anything but then everybody will say is too late. I know I'm ball breaker and I apologize for that. But, guys, is easier to teach Russian to a fish rather than make this group cooperate and think of working together.

Kntoran, I agree. The man by the door will be the tough one. We have to think about taking him out first and blocking the exit. Since the man will be a challenge, I would suggest to think of a diversion that will take him out and get us starting the fight at the same time. A solution could be: one of us, a warrior, goes to the bathroom and, on the way back, blocks the doors from outside so he\she can also check that nobody comes from the street. The strongest warrior could pretend to be drunk and approach the man by the door. We can think of something here to take that guy by surprise and avoid our warrior a lengthy fight. Any ideas? I can stay on top of the stairs, shooting the bow, while somebody else stays at mid-stairs blocking the assailants or helps in the room if our opponents are only few.
Suggestions?



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8th Jul, 2013 - 3:45am / Post ID: #
Dante
Fighter Level 2
Character
Character Sheet

Camp - Dark Cleric - Page 322

Thus saith Sword specialist...

Out of Character: I guess there isn't like a specific plan yet because its not an environment we can work with yet. We have all the patrons then the barkeep then the hooded person might be like another person there that could be our enemy. The guy by the door and whomever is around or behind the building that could join in. What plan do you want without staring a whole war with this city? Once we start fighting its not like we can change our minds because everyone in the city is going to know about it cause its going to make a lot of noise.



8th Jul, 2013 - 3:48am / Post ID: #

Camp - Dark Cleric World Medieval PBP RPG - Page 322

Out of Character: Yes, you are right on that. What I meant is we have to study a way to start the fight having an advantage and then take out quickly our targets so, if somebody else joins, we will be ready. If we just say that we attack we will get surrounded and have a harder time: we should try to stay in control as much as we can.




 
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