D&D 3.5 Tal'garoth Game - Page 16 of 36

Eleck tells the man that he could work as - Page 16 - D&D / Pathfinder Archive - Posted: 16th Sep, 2011 - 12:04am

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Post Date: 9th Sep, 2011 - 8:32pm / Post ID: #

D&D 3.5 Tal'garoth Game
A Friend

D&D 3.5 Tal'garoth Game - Page 16

Elsewhere:

Eleck walks into the tavern and casts a quick glance around the general area. He is slightly unnerved by the talk of the garrison, for surely rumors such as that being spread about the general populace would soon result in trouble. After considering that for a moment, he sits down at any table that doesn't already have someone by it and orders a a glass of wine. It's been a long day.

As he drinks, Eleck tries to listen in on the exact words of the various conversations within the tavern.

Listen check: 9

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9th Sep, 2011 - 8:57pm / Post ID: #

Game Talgaroth Dragons and Dungeons

Krusten looks for her 'servant' to see how he is while at the same time making sure she is not in any imminent danger. At some point she will try to mend her wounds however she can.



13th Sep, 2011 - 3:36am / Post ID: #

D&D 3.5 Tal'garoth Game Archive Pathfinder / D&D

Rather off topic, but...
Sorry I didn't post sooner


While Eleck enjoys his particularly fine glass of wine he manages to overhear several conversations. One is about the town garrison being undermanned and that several more people have been recruited. There is other talk, he can determine a group of old man are gambling and that there is a man in need of mercenaries to clear his house of an infestation of some kind.

----------

Krusten is astonished when the Armored Figure's armor begins to glow. It appears that he is fine now. Krusten is a ble to patch herself up a bit, but she can tell her wounds are mainly internal. Whe will need to see a healer if she wants to be healed. The Armored Figure motions towards the door, waiting for Krusten to leave first.

Edited Message Edited...
Persephone: I think the tag you were looking for was the Off Topic tag and not "Out of Character:"



13th Sep, 2011 - 10:28am / Post ID: #

Page 16 Game Talgaroth Dragons and Dungeons

Krusten waits and insists that he goes first and asks,

"How were you able to glow and heal yourself like that, can you heal me?"



Post Date: 13th Sep, 2011 - 3:21pm / Post ID: #

D&D 3.5 Tal'garoth Game
A Friend

Game Talgaroth Dragons and Dungeons

Upon entering the tavern, Twill takes in the scene with a cautious eye. Spotting an open stool stool at the bar, he makes his way to the seat. Once perched upon the stool, the somber halfling lays down a silver and asks for a pint of ale. After his drink arrives he takes a large draught of the cool refreshing liquid. The ale slides down his parched throat, spreading its alcohol fused relaxation through his body.
Twill sips at his ale while his ears are busy listening. Soon, twill begins to drift into the thoughts of recent events that brought him here.

For several years I have been ranging for a small nomadic community of halflings. I would be sent out to scout ahead for resting places and towns, as well as hunting and seeking water. It was on the return from just such a ranging that I saw the smoke long before I could smell it. Rushing to where I knew the caravan was camped I came upon a sight I will never forget. The camp was in ruin, the wagons burned, the occupants lay butchered all around the site. Shocked and sickened by the sight, I still made my legs move forward and inspect the carnage. As I walked through the burnt remains of the wagons and tents, my mother and father lept to my mind. I sprinted to where we had situated our tent only to find to my horror the burned remains of my parents, still laying in their camp cots. They never saw it coming. I sat there, without sleeping for two days, waiting for the return of the villains who had done this. Eventually exhaustion took me and while I slumbered, I dreamt of what I was to do.
I would use my skills to track down who did this and I would make them pay! I dreamt of the hunt and the thrill of the kill, the bloody revenge that would be mine.
When I awoke, I sorted through the remains of the camp, finding some gold and silver, I packed my bags, and retrieved my fathers sort sword that he would always cleverly hide when camped. I then set about the camp looking for clues that might lead me to the offenders. Circling the camp in ever larger circles I eventually came upon the tracks of a large group of humanoids, the tracks were old but my skills prevailed and I was able to follow. Soon I came upon the body of an orc, dead several days, the crows already having eaten the choicest parts. I investigated the body finding that it had died from an arrow wound. At least someone got an arrow off. I found a tribal emblem on the ragged clothing and ripped it off. My first clue, there was going to be one less tribe of orcs in this world soon. I continued to follow the tracks until finally the sands had eradicated any trace of those that passed before me. With my water running low, I chose to travel to the nearest town to see if anyone knew of this tribe and where they are located. I would restock and begin my hunt anew if I could.


Twill snaps out of his memories when he hears talk of the garrison and this newly arrived caravan. Perhaps one of these would be a source of information as to the location of these orcs.
Twill decides that he will start with the caravan, perhaps there will be news of attacks and others looking for the opportunity to retrieve their lost valuables or exact revenge for lost friends.

Twill wanders over to one of the groups conversing about the caravan and taps the shoulder of one of the men.

Excuse me sir, I couldn't help overhearing you talking about a caravan that recently arrived. Would you be able to direct me as to where I might find the caravan master? Also, do you know anything about orcs that wear this tribal emblem?

Twill shows the scrap of cloth to the others at the table.

If he is told where to find the caravan he then heads straight there, if not he starts to wander the town looking for it in the most logical places.

**occ** I hope you don't mind me taking a few liberties with the background story. Also, thanks for having me, I'm looking forward to the adventures.

15th Sep, 2011 - 11:37pm / Post ID: #

D&D 3.5 Tal'garoth Game

"I did not heal myself," The Figure says in a solemn voice, "The Great one did. He has no ability to heal those he did not bless or create. Maybe one day you will be blessed by him." The armored figure then walks out the door.

You are in a Graveyard, and already an eary fog has covered the ground. Blade ready the man slowly begins to walk in the direction of distant light. Torches are the source of the light, you can tell you are only about a mile away.
----------

The man says to Twill, "You just missed it mate, it left about a day ago. It is probably still in the town of Leth which is southwest of here. And no, I have never seen that patch before."

The man goes back to drinking his ale, and Twill can tell the man has told him all he knows.



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15th Sep, 2011 - 11:50pm / Post ID: #

D&D 3.5 Tal'garoth Game - Page 16

Krusten asks, "Where are we and where are we going to?"

Spot / Listen: 5 / 1

In case of combat or whatever:

Initiative: 16

D20: 15, 18, 7, 18, 14, 24, 22, 20

2D6: 13, 12, 11, 10, 14, 6, 10



Post Date: 16th Sep, 2011 - 12:04am / Post ID: #

D&D 3.5 Tal'garoth Game
A Friend

D&D 3.5 Tal'garoth Game D&D / Pathfinder Archive - Page 16

Eleck tells the man that he could work as a mercenary. However, before finalizing everything he first wants to know what sort of infestation it is and how much he would be paid.


 
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