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Party ONE and TWO Engaged!
It has been a long time since both Party groups have been running at the same time. Do join up in Party One if you wish to be part of the next Scenario: "[Medieval] Patrol".
Party One Open
Party One is now open for players since Party Two finished their adventure. Players can respond in the camp and when you feel you are fully organized you can post Party Order to begin.
Party Stats Updated!
I have updated Party Stats for both Parties ONE and TWO. Please note that when you buy 'extra' items I put them in your character's home. If you want to specifically wear it then please say so in Party Order.
Medieval Grid Map
Click on the original World of Medieval Map below to see the new bigger grid map that allows you to state exact position during game play.
Dice Options
Now when you click on the little Dice Icon in your Medieval CP you will be taken to a new page with two options: Community Dice and Even Dice. For regular Dice Rolls that are named you will use the In House Dice, for battle and other events you will use the new unique automatic Dice Rolls. Make sure you are Logged on before using this or the system WILL not notify me of your roll. There are specific instructions on the Dice page.
I will create a Thread for these Dice Rolls, look for it in the Sticky part of this Board.
Merge Players
We will carry the adventure to Party Two for now.
Krkayn can begin responding in that Camp Thread, where Alskann already has started.
KNtoran, can begin responding after his character has been created.
After that Scenario look for Party One to open back up with a Scenario aptly named "Revenge". I will accept no less than SIX warriors to start. If you have 5 thieves and seven magicians it does not matter, there must be SIX warriors, you all will NEED it.