Dungeons & Dragons Kamdrogh RPG - Page 22 of 25

Out of Character: Matteo is not wise enough - Page 22 - D&D / Pathfinder Archive - Posted: 3rd Nov, 2012 - 2:04am

Text RPG Play Text RPG ?
 

23rd November 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Draconian
Draconian
Cleric
Cleric
Barbarian
Barbarian
Rogue
Rogue
Fighter
Fighter
Ranger
Ranger
Paladin
Paladin
Warlock
Warlock
Wizard
Wizard

+  « First of 25 pgs.  18 19 20 21 22 23 24 25 
Posts: 194 - Views: 8945
Closed
Dungeons & Dragons RPG
For Kamdrogh players characters only with Oliron as DM
28th Oct, 2012 - 12:11pm / Post ID: #

Dungeons & Dragons Kamdrogh RPG - Page 22

You all move farther threw the wooden tunnel.
The halfling gets exited saying, "This is the place up ahead".

Up ahead you see the tunnel opens up into a room.



Sponsored Links:
28th Oct, 2012 - 12:24pm / Post ID: #

RPG Kamdrogh Dragons and Dungeons

"Keep quiet" Avan whispers harshly to the halfling. Halting and waiting for the party, Avan points to Matteo's torch and points towards the room. Bow at the ready, he walks up to the threshold of the room and has a look around, especially for other exits.

Out of Character: Will I need separate rolls for this room? If you reply within the half-hour, I can edit this post to add them.



31st Oct, 2012 - 2:13am / Post ID: #

Dungeons & Dragons Kamdrogh RPG Archive Pathfinder / D&D

Out of Character:: You do not need any extra rolls for this room.

You stand at the entrance and look around. You see the bodies of 3 large dead centipedes.



31st Oct, 2012 - 3:33am / Post ID: #

Page 22 RPG Kamdrogh Dragons and Dungeons

Matteo leaned forward, trying to have a better look at the inside of the tunnel. He couldn't make out much out of the darkness ahead, having to peek through the shoulders of that big soldier. At the dim light of the torch, he had the impression that the passage was getting larger. He kept looking at Avan, ready to react to any sign of danger. Out of Character: How big is the room? Are there other exits?



2nd Nov, 2012 - 5:35pm / Post ID: #

RPG Kamdrogh Dragons and Dungeons

Matteo gets a good look at the room from his vantage point. He sees the room is about 50' in diameter. There is a lot of fluids on the ground, probably from the centipede's bodies.

Matteo and the others notice, a dark spot in the floor at the back end of the room. It's looks as though there is another tunnel leading downwards there.

The hafling says, "This is where the nest was, I know for sure.". His dogs sniff about.

Reconcile Edited: Oliron on 2nd Nov, 2012 - 5:40pm



2nd Nov, 2012 - 11:00pm / Post ID: #

Dungeons & Dragons Kamdrogh RPG

In Character: Felipe says to the halfing boy, "Right, so you found the nest, so what we do next?"

Out of Character:: Isn't there a party order going on here in this scenario?



Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
3rd Nov, 2012 - 12:56am / Post ID: #

Dungeons & Dragons Kamdrogh RPG - Page 22

"Out job just got easier, be happy about it," Avan says, trying to boost morale, despite the implications of the dead centipedes.
"We need a scout to go to the other end of the tunnel, guess that'll be me. Meanwhile we can start taking these bodies back."

Avan goes to the other end of the tunnel and has a look down, trying to figure out how deep it is and what made the tunnel as well. For this he borrows Matteo's torch.



3rd Nov, 2012 - 2:04am / Post ID: #

Dungeons & Dragons Kamdrogh RPG D&D / Pathfinder Archive - Page 22

Out of Character: Matteo is not wise enough to do this but I have to give you a hint anyway. Before venturing alone in the room, look for a medium sized stone and throw it with force in the mold ahead. If something is hiding there, it will come out: it can't hurt and can save your life.



+  « First of 25 pgs.  18 19 20 21 22 23 24 25 

 
> TOPIC: Dungeons & Dragons Kamdrogh RPG
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,
This International Discussions custom Play By Post Pathfinder Role-playing Game uses trademarks and/or copyrights owned by Paizo Publishing, LLC under permission. More details can be found in the first Post of any Pathfinder RPG. Wizards of the Coast are he trademark owners for D&D and likewise allow the use of their system under permission.