D&D Missing Ships Characters

D Missing Ships Characters - D&D / Pathfinder Archive - Posted: 18th Jan, 2012 - 8:20pm

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Create your D&D Character here for approval by the DM. This can also be used for support and questions about the Missing Ships game. Dungeons and Dragons
29th Dec, 2011 - 10:17pm / Post ID: #

D&D Missing Ships Characters

This is the thread were players will post their characters for GM approval. Also if you have any questions post them here as well. After I receive/confirm two level 1 characters the the game can stat. There is only room enough in the game for four players.



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4th Jan, 2012 - 6:04am / Post ID: #

Characters Ships Missing Dragons and Dungeons

Character: Avan Ohek
Player: iCon
Classes: Ran 1
Level: 1
Race: Half Elf
Alignment: Lawful Neutral
Religion: Hextor
Experience: 0
Hit Points: 8
Base Attack Bonus: 1

Strength: 11 (0)
Dexterity: 16 (+3)
Constitution: 11 (0)
Intelligence: 16 (+3)
Wisdom: 8 (-1)
Charisma: 14 (2)

Fortitude: 2
Reflex: 5
Will: -1
Initiative: 3
Melee: 1
Ranged: 4

Money: pp - 0 gp - 3 sp - 0
Armor Class: 3 + 10 + 3 = 16

Skills:

balance 1 + 3 = 4
climb 1 + 0 = 1
craft 1 + 3 = 4
decipher script 2 + 3 = 5
disable device 1 + 3 = 4
disguise 1 + 2 = 3
escape artist 2 + 3 = 5
handle animal 1 + 2 = 3
hide 4 + 3 = 7
jump 1 + 0 = 1
knowlege nature 1 + 3 = 4
listen 2 + -1 = 1
move silently 5 + 3 = 8
open lock 1 + 3 = 4
search 2 + 3 = 5
sleight of hand 1 + 3 = 4
spot 2 + -1 = 1
survival 1 + -1 = 0
swim 1 + 0 = 1
tumble 1 + 3 = 4
use rope 1 + 3 = 4


Equipment:

Longbow 1d8 (1)
Arrows(20) (5)
Studded leather +3 (1)
Backpack 2lb (1)
Thieves' tools 1lb (1)

Feats/Specials:

armor proficiency light
martial weapon proficiency
shield proficiency
simple weapon proficiency
stealthy
Favored enemy
Track, wild empathy

Languages:

Common
Elven
Goblin
Sylvan
Terran



5th Jan, 2012 - 3:11am / Post ID: #

D&D Missing Ships Characters Archive Pathfinder / D&D

Looks good but what is your favored enemy? In the area there are lizard men however I cannot say you'll even be fighting them. Also there are many reptiles that you may encounter.



6th Jan, 2012 - 11:47am / Post ID: #

Characters Ships Missing Dragons and Dungeons

His favored enemy will be crabs, lobsters and other such crustaceans which would preferably include giant versions. If its possible, could this encompass all non-intelligent Marine Animals?

Reconcile Edited: iCon on 6th Jan, 2012 - 11:48am



15th Jan, 2012 - 9:24pm / Post ID: #

Characters Ships Missing Dragons and Dungeons

After looking closer at the class I think choosing animal as your favored enemy would pretty much cover it.

Further after examination I think I would classify all humanoids into the same bunch. Basically saying any type of human, elf, dwarf, lizard man, orc, goblin and so on, would all pretty much be the same in my eyes.



16th Jan, 2012 - 9:15pm / Post ID: #

D&D Missing Ships Characters

If we could just get one more player we could start. I could draw up some NPC's like town guards or something to go with the party. Possibly, you and whoever the other player will be could create two characters.

I have found in the past that once you get the game started people tend to want to join in.



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Post Date: 17th Jan, 2012 - 12:26am / Post ID: #

D&D Missing Ships Characters
A Friend

D&D Missing Ships Characters

I just created a character but I have to say I'm kind of new to play by posts. As a game I'm familiar with D&D but I've never done it online before so bear that in mind. Anyway here's my character. Also it's been a while since I've done some creating of characters so if you have any pointers let me know. Thanks!

Character: Asthelion Siannodel
Player: dremich
Classes: Rogue
Level: 1
Race: Half-elf
Alignment: Chaotic Neutral
Religion: Olidammara
Experience: 0
Hit Points: 6
Base Attack Bonus: 0


Strength: 16(3)
Dexterity: 18(4)
Constitution: 10(0)
Intelligence: 12(1)
Wisdom: 14(2)
Charisma:14(2)

Fortitude: 0
Reflex: 6
Will: 2
Initiative: 4
Melee: 3
Range: 4

Money: pp - gp - 61 sp - 4
Armor Class: 4 + 10 + 3 = 17

Skills:

balance 3 + 4 = 7
bluff 1 + 2 = 3
disable device 4 + 1 = 5
hide 4 + 4 = 8
listen 4 + 2 = 6
move silently 3 + 4 = 7
open lock 4 + 4 = 8
search 5 + 1 = 6
sleight of hand 4 + 4 = 8
spot 1 + 2 = 3
tumble 2 + 4 = 6
use magic device 4 + 2 = 6


Equipment:

Masterwork, Dagger 1d4 (1)
Sword, short 1d6 (2)
Shortbow 1d6 (1)
Arrows (20) (3)
Studded leather +3 (1)
Backpack 2lb (1)
Bedroll 5lb (1)
Blanket 3lb (1)
Bottle (1)
Caltrops 2lb (3)
Crowbar 5lb (1)
Torch 1lb (5)
Holy water 1lb (1)
Thieves' tools, masterwork 2lb (1)




Feats/Specials:

armor proficiency light
simple weapon proficiency
two weapon fighting
Sneak attack
Trapfinding


Languages:

Common
Elven


18th Jan, 2012 - 8:20pm / Post ID: #

D&D Missing Ships Characters D&D / Pathfinder Archive

Everything looks good as far as I can tell, your character is ready. I am thinking you, icon, (and if someone else joins in) should post in the game thread. You'll be starting in a town that is used to trade and travelers. There is a brief description of the town in the game thread.

As soon as we get a few posts in the game thread I think we will be ready to begin. Just post something your character is doing or a thought he/she is having, maybe an action. I will put a link below to the game thread.

Source 8



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