Zork continues the fight not sparing anything at the doorway.
"Die dang it, die!" he says as he slashes.
Out of Character: Icon doing six rolls, makes the battles go more smoothly.
Out of Character: Durgan is staying back. Even if the rules give some concession to blind characters, he doesn't want to risk hitting his allies.
I'll put the 7 healing on Sessativa so she is currently undamaged.
Round seven the spiders attack and bit Zork for 5 damage and Sessativa for 6 damage. Zork hits the spider in return for 9 damage and Sessativa hits one for 5 damage.
Round eight The spiders miss Sessativa and Zork. Zork misses the spider but Sessativa hits it for 6 damage.
Round nine The spiders bite Zork for 4 damage and Sessativa for 3 Zork hits the spider for 7 damage while Sessativa misses.
Round ten The spiders all miss and does Zork and Sessativa.
Round eleven The spiders bite Sessativa for 5 damage. She misses the spiders. Zork hits his spider for 9 damage killing it finally. One spider left.
Round twelve the spiders miss as does Zork and Sessativa.
Before Zork would have gone down (He is on -1 now) he would order his dog to attack.
Out of Character: Well, I did not expect that to happen so soon, I remember Zork being tougher.
In Character: Sessativa also falls to the ground, on -4. Durgan leans down to heal Zork from the wand, then Sessativa, then Zork again and alternating between them in the following rounds. If the wand burns out, he has his own prepared spells as a backup.
If healed on the 2nd round, Sessativa scrambles to her feet and continues attacking.
Out of Character: Durgan healed Zork before he was negative thus Zork was healed the 8 before he took the 4 damage. That places you at 4 hit points Zork. DO you wish to keep attacking. The next round Sessativa is healed for 3 points so that will make her only -1 now instead. Resubmit your actions. If you wish to change them.
Out of Character: Instead of alternating his healing, Durgan will ensure Sessativa is back up before turning to Zork and alternating healing. So, to clarify.
Round 14: Heal Sessativa, she's on -1
Round 15: Heal Sessativa, she's on 3 HP. She attacks (Probably missing).
Round 16: Heal Zork for 7
Then another heal on Sessativa and then one on Zork, using up a total of 10 charges from the second wand.
In Character: Zork withdraws a little as his dog does a good job with the spider on the first round he enters, but seeing him struggling on the second Zork comes in!
Out of Character: Oh, missed that, thanks all.