KNtoran Advance Dungeons & Dragons RPG - Page 20 of 250

Your able to force the door closed and wedge - Page 20 - D&D / Pathfinder Archive - Posted: 14th Nov, 2013 - 6:09pm

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2nd Nov, 2013 - 7:55pm / Post ID: #

KNtoran Advance Dungeons & Dragons RPG - Page 20

The party continues with their previous stated actions.

Out of Character:: Rolls for the party

Durgan: d12= 4, 11
D6= 2, 5

Coron: d12= 4, 11
D6= 2, 5

Sessativa: d12= 11, 7
D6= 4, 1

Soldonato: ?



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Post Date: 5th Nov, 2013 - 2:14pm / Post ID: #

KNtoran Advance Dungeons & Dragons RPG
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RPG Dragons and Dungeons Advance KNtoran

As you approach the door you hear some bones rattling inside. Sessativa and Soldonato see at least two skeletons moving about inside. What does the party wish to do now?

6th Nov, 2013 - 9:00pm / Post ID: #

KNtoran Advance Dungeons & Dragons RPG Archive Pathfinder / D&D

Durgan goes in first casting Turn Undead with his holy symbol. Coron follows Durgan in and attacks the closest skeleton to him. Sessativa follows attacking with her quarter staff the next skeleton and moves to the next skeleton if she kills the one she began the attack on. Soldonato must come last to the attack.

Out of Character:: Durgan cast Turn Undead

Coron attack rolls: 9, 16, 14
Damage rolls: 2, 9, 10

Sessativa attack rolls: 14, 13, 16
Damage rolls: 5, 4, 6

Soldonato: ?



Post Date: 10th Nov, 2013 - 1:43pm / Post ID: #

KNtoran Advance Dungeons & Dragons RPG
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Page 20 RPG Dragons and Dungeons Advance KNtoran

I will need a d20 roll for the turn undead that Durgan casts. Does he also attack after casting the turn spell?

10th Nov, 2013 - 2:25pm / Post ID: #
Durgan
Cleric 4
Character
Novice / Middle Rear
Character Sheet Lock
Associates Has 2 Associates
Base Has a Home Base
Active Player Active Role-player!

RPG Dragons and Dungeons Advance KNtoran

The Chainbreaker says...

Durgan must have choked on some dust.

D20: 2

Seeing little effect, he switches to his hammer and attacks.

Attacks d20: 1, 9
Damage d4+1: 4



Post Date: 12th Nov, 2013 - 2:21pm / Post ID: #

KNtoran Advance Dungeons & Dragons RPG
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KNtoran Advance Dungeons & Dragons RPG

Durgan uses his cleric ability to turn undead but it seems to have no effect. Soldonato swings and hits a skeleton causing 4 points of damage, Coron attacks a skeleton and misses, Sessativa attacks a skeleton and hit causing 5 points of damage. The skeletons attack- Soldonato, Sessativa and Coron are missed. Durgan is hit for 2 points damage.

Round two - Durgan swings his hammer at the skeleton but loses his grip on the hammer and it sails across the room. He missed the skeleton. Soldonato hits the skeleton again and it falls breaking into pieces. Coron attacks and strikes his skeleton causing it to fall and breaking into pieces. Sessativa attacks and the skeleton moves just enough to avoid the strike. The skeletons attack back Coron and Soldonato no longer have an foe. Durgan is missed and Sessativa is hit for 4 points damage.

Round three - Durgan tries to punch the skeleton and misses, Soldonato swings at the skeleton on Sessativa and misses. Coron attacks the skeleton in front of Durgan and hits causing it to fall and break into pieces. Sessativa attacks and strikes the skeleton by her and causes it to fall and break into pieces. All skeletons are down. What is your next course of action.

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13th Nov, 2013 - 7:38pm / Post ID: #

KNtoran Advance Dungeons & Dragons RPG - Page 20

Durgan heals Sessativa for two points of damage after the battle.

The party searches the room and clears the debris. Coron looks to try to get the door or doors to shut for security so that the party can camp for the night.

After securing the room they will rest. Watch goes as follows: Sessetiva, Micaiah, Coron, then Durgan

Out of Character::
Search rolls:
Sessativa d12= 11, d6= 4
Coron d12= 11, d6= 5

Watch rolls:
Durgan d12= 2, d6= 1
Coron d12= 2, d6= 3
Sessativa d12= 9, d6= 3
Micaiah?



Post Date: 14th Nov, 2013 - 6:09pm / Post ID: #

KNtoran Advance Dungeons & Dragons RPG
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KNtoran Advance Dungeons & Dragons RPG D&D / Pathfinder Archive - Page 20

Your able to force the door closed and wedge it so that it is secure. Among the skeletons you find old rusty short swords not worth much if anything 5 gold, 23 silver and a 40 copper. There is nothing else of value in the room. You are all able to get a good night of rest with nothing bothering you through the night.

What is your next move?


 
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