KNtoran Advance Dungeons & Dragons RPG - Page 224 of 250

Durgan would be visible with the spell wearing - Page 224 - D&D / Pathfinder Archive - Posted: 21st Dec, 2016 - 4:11pm

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17th Dec, 2016 - 2:15pm / Post ID: #
Durgan
Cleric 4
Character
Novice / Middle Rear
Character Sheet Lock
Associates Has 2 Associates
Base Has a Home Base
Active Player Active Role-player!

KNtoran Advance Dungeons & Dragons RPG - Page 224

The Chainbreaker says...

Yes, with the added detail that Durgan will just be following the horse in town, but will mount up on the open road. Sessativa will teleport within the fort's walls and raise her hands to show they're epmty.

Before Durgan goes he tells the four remaining survivors, "Trithereon has tested us all and chosen you. We have to stick together to get though this spot of bother. Sometimes that is metaphorical and we have to travel further apart, but we are still family under him. Take care of this building as best you can. Support each other. Whoever wishes to take up the mantle of battle, pleas borrow my armors. And for the sake of all gods, get me a sturdier door!"

Sessativa takes:
Money
Dagger 1d4 (2)
Quarterstaff 1d6 (1)
Backpack 2lb (1)
Bedroll 5lb (1)
Canvas 1lb (1)
Chalk (10) (1)
Flask (3) (1)
Flint/steel (1)
Ink (1)
Inkpen (1)
Lamp 1lb (1)
Parchment (1)
Pouch, belt 3lb (1)
Rations 1lb (2)
Rope (50ft) 5lb (1)
Sewing needle (1)
Torch 1lb (2)
Vial (1)
Water skin 4lb (1)
Whetstone 1lb (1)
Acid flask 1lb (1)
Spell component pouch 2lb (1)
Spell book 3lb (1)
Traveler's outfit 5lb (1)
+4 Short Sword
Ring of featherfall
Ring of protection +3,
+4 short sword,
Helm of teleportation
Bracers of defense AC 4,
Robe of the archmagi
Key of servitude
Both Scrolls
All 6 Spell books
50 caltrops in a sack
10 Flasks of Oil

Durgan takes:
Money:
14779 copper
15799 silver
12171 gold
1311 platinum
Hammer 1gp
Boots, low, hard 1gp
Cloak 5sp
Backpack, leather 2gp
Waterskin 15sp x5
Incense Sticks 1gp x5
Tinderbox 1gp
Symbol, holy, iron 2gp
Beads, prayer 1gp
Holy water 25gp
+2/+4 vs undead heavy mace
Wand of cure light wounds (Unknown charges, command: 'heal', -11 charges used)
2x Wand of magic detection (Unknown charges, command: 'magic')
Helm of Brilliance (Command: 'blink')
Boots of elvinkind
Ring of Feather Falling
Gold Holy Symbol 400gp
+1 Shield
+4 elven chain mail
Money = 1700pp 13300gp 17800.5sp 23600cp

Left behind:
Fishing Net 5lb
Golden candle sticks 50gp x6
Golden platters 60gp x5
Golden cups 10gp x10
Golden chains 40gp x3
Golden sceptre
Studded Leather Armor 15gp
Plate Armor, 400gp
+2 Scalemail
Small wooden shield 1gp
100 caltrops in 2 sacks
30 Flasks of Oil
23 bottles of wine
Large iron chest with good lock 41gp Containing:
50pp 49gp 52cp
2 weeks emergency food supply
314 Wax candles
Large gold-plated iron Holy Symbol (Paid 1200 originally 3500)
Light war horse with tack, saddle and saddle bags 250gp.



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Post Date: 18th Dec, 2016 - 4:01pm / Post ID: #

KNtoran Advance Dungeons & Dragons RPG
A Friend

RPG Dragons and Dungeons Advance KNtoran

Every one is able to make it out of the town and headed to the hill fort with out cause. Zork is watched carefully as he rides south out of town but nothing is done to hinder him or said to him as he rides out.

One of the people left behind heads down to a woodcarvers shop and orders a new door. The shop keep sends a person over to make a temporary fix to the door so it can be used until a new one is made and placed on the house. He then heads to the blacksmith to order a good sturdy lock assembly to be placed into the door and frame. Total cost for all of this is 18 gold. He uses some of the funds left behind.

Sessativa teleports to the hill fort. She arrives with no issues and no one questions her sudden appearance.

19th Dec, 2016 - 5:20am / Post ID: #
Zork
Fighter
Character
Follower / Cover
Character Sheet Lock
Base Has a Home Base
Active Player Active Role-player!

KNtoran Advance Dungeons & Dragons RPG Archive Pathfinder / D&D

The Swift Sword says...

At his fort, Zork calls for his steward and asks for a report on any mutiny or strange affairs within the fort among the people or men. If all is well he will insist that his guests see to a good meal and bath if desired. Then plans can be made.



19th Dec, 2016 - 1:52pm / Post ID: #
Durgan
Cleric 4
Character
Novice / Middle Rear
Character Sheet Lock
Associates Has 2 Associates
Base Has a Home Base
Active Player Active Role-player!

Page 224 RPG Dragons and Dungeons Advance KNtoran

The Chainbreaker says...

"Let's not make the bath ready just yet. The meal will help though. Do you think the messenger will wait overnight in the forest for us? Or should we go now?" Durgan asks. "I will maintain my invisibility until I am sure she is alone. I think it strange she meet us in the forest and not here. Perhaps she didn't know it's your fort, or perhaps it's a trap."



Post Date: 19th Dec, 2016 - 2:47pm / Post ID: #

KNtoran Advance Dungeons & Dragons RPG
A Friend

RPG Dragons and Dungeons Advance KNtoran

Zork you find all is good withing your stronghold. The steward has nothing to report except that your fort is becoming known as a safe place to stop over and rest.

20th Dec, 2016 - 2:04pm / Post ID: #
Zork
Fighter
Character
Follower / Cover
Character Sheet Lock
Base Has a Home Base
Active Player Active Role-player!

KNtoran Advance Dungeons & Dragons RPG

The Swift Sword says...

Zork replies to Durgan, "It could go either way and none would surprise me but we could give the benefit of the doubt and go to the forest. I can wait nearby and you can go invisible. If you want to do that then say when and I will follow."



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21st Dec, 2016 - 4:37am / Post ID: #
Durgan
Cleric 4
Character
Novice / Middle Rear
Character Sheet Lock
Associates Has 2 Associates
Base Has a Home Base
Active Player Active Role-player!

KNtoran Advance Dungeons & Dragons RPG - Page 224

The Chainbreaker says...

"Right after our meal," Durgan replies. "I worked up quite an appetite during the fight and the food should take my mind off things."

Out of Character: Can Durgan stay invisible during the meal? I'm just asking because Sessativa can't cast more of those today.



Post Date: 21st Dec, 2016 - 4:11pm / Post ID: #

KNtoran Advance Dungeons & Dragons RPG
A Friend

KNtoran Advance Dungeons & Dragons RPG D&D / Pathfinder Archive - Page 224

Durgan would be visible with the spell wearing off as they were traveling to the hill fort. The spell lasts just 1 minute per level.


 
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