Sessativa sees Zork slump and then fall from his horse the one fighter that was attacking Zork turns his attention on Sessativa. She swings and misses him he misses her in turn. Durgan swings and misses the leader. He swings and misses durgan the other fighter also misses but barely. Sessavtiva swings again and misses the fighter swings at her and misses her. Durgan swings and hits the leader for 8 damage. The leader swings and misses as does the other fighter. This puts Zork at -2 and I need more attacks/Actions.
Out of Character: Sorry for taking so long to post, but it looks like Durgan is down too on -5 HP after the leading hit him for 9, and his horse is on 0 after the enemy's fireball. I should've noticed sooner.
I can't remember if you had a houserule for healing overnight. Yesterday Durgan had taken 19 HP in wounds, and his horse had 16. Then I added just 1 HP for healing overnight. Then I cast some healing spells in the morning, the horse was down 4, and Durgan down 10 HP from maximum.
So is it just Sessativa left standing? Or is more than 1 healed overnight, for example healing 1 per level as you do in 3.5 edition? Unfortunately Durgan didn't cast Aid before charging in either…
Out of Character: Well, with the Wyvern Watch spell running, nobody would have to be on watch, so everyone could heal 4. Thus, Durgan would only be on -2 HP and the horse is still conscious on 3 HP.
In Character: Sessativa sees both of her allies seriously injured and tries to hit harder, two hands desperately swinging the shortsword. She's not stupid, though, so if only 1 illusory duplicate remains, she teleports away to somewhere she can see - ranged attacks will be her advantage.
Zork feels healing course through his body as Sessativa meets the next fighter. She misses with her attack He misses her in return. You see the leader drink a potion. Zork gets 29 in healing you were at -4 so this healing should put you at 25.
Next round Sessativa strikes the fighter 6 damage, and Durgan feel healing magic flow over him healing him for 23 points. So that should put you up to 19. The leader heads towards Sessativa.
More attacks or actions for all.
Zork tries to figure out what is happening after getting to his feet. Once he does he immediately attempts to assist Sessativa.