"These are safe from evil influence!" Durgan exclaims. "They may even be magical, but I know not the first thing about enchantments. I will detect whether it's magical tomorrow, then we can have it identified in town."
Dugran claims the silvered mace, putting his hammer on his belt, and puts the sceptre in his bag, while Sessativa replaces her bow and puts the rod away.
He then turns right and continues down the corridor to where the trapped door from yesterday was.
The door falls inwards just like the other one did you hear the familiar sounds of a trap being sprung but you do not see any arrows coming towards you. Like the room across from this one there is nothing at all in it. What is your next move?
Durgan exhales deeply. "darn it, we were going to be more careful." Durgan then decides to continue down the corridor where they haven't explored. This time he walks more slowly searching for traps.
Was it a d12? Rolled an 8
Durgan will carefully check the door on the right for traps.
D12: 5
When satisfied it looks safe, he opens the door, using his mace if it doesn't budge.