The party continues east at a normal pace this day. Durgan says that 3 days travel in 2 days is still a great pace! Maybe they can rest earlier and keep the energy for the next day.
He remains in the lead, mounted and looking out.
Durgan warns the others of dangers ahead. He dismounts and leads his horse up the overgrown path, with mace ready in the other hand. Zork also draws his weapon with a tight grip and everyone follows.
After answering Zork's quick question, Durgan turns to the clerics, "Can you sense the evil inside? What are you waiting for, let's go eradicate it for good! Heh, that pun wasn't intended."
He ties his horse to a nearby tree, readies his mace and pushes on the front door, getting the others to come help.
The door opens like it did before the Clerics both tell you they can feel some evil in the temple but it was not a temple towards evil. It seems that the evil is not very strong in here like you said it was. Maybe what you did before helped clear the airs.
Leaving the main doors open, Durgan checks the large doors across the room to see if any treasure has been disturbed.