Out of Character:: Attack rolls are 1d20 and Damage rolls depends on your weapon. I would roll 2d20's and I'll ask KNtoran what damage die you roll for your weapon damage when I post our actions for the party.
Out of Character:: Soldonato, I would give at least two attack rolls and two damage rolls so that the battle moves along at a slightly faster pace. Also do not forget to add your dexterity modifier to both your attack and damage rolls.
Damage roll for Ray of Frost= 2
Edited: Canabusis on 10th Oct, 2013 - 4:56pm
Coron lands a killing blow to the spider in front of him, and immediately engages the next one.
Out of Character::Attack d20= 9+1=10
Damage 1d10=8+1=9
Attack d20=19+1=20
Damage 1d10=10+1=11
Attack d20=11+1=12
Damage 1d10=3+1=4
Micaiah frowned after missing the first shot. Micaiah loaded again fired two more arrows, one after each other trying to get rid of the spider attacking Durgan.
Out of Character:
Attack Roll: 1D20= 12
Damage Roll:1D6=4
Attack Roll: 1D20= 17
Damage Roll:1D6=6
If I have Dexterity=16 how much of a bonus is it?
Sessativa continues to fight the closest spider to her, Giving all her strength to each swing of her staff trying to keep the beasts at bay.
Out of Character:: Attack d20= 14, 8, 13, 16
Damage rolls d6= 5, 1, 5, 3
Soldonato, your dexterity modifier would be a +3 I believe, but I have no reference to Advance Dungeons & Dragons handbook.
Edited: Canabusis on 11th Oct, 2013 - 5:02am
Durgan shouts in pain and continues to flail at the spider in front of him his hammer falling hopelessly short.
Attacks: 4, 6
Soldonato, 16 dexterity is a +1 to reactions in combat and missile attacks.
Edited: iCon on 11th Oct, 2013 - 9:23am
Sessativa joins Durgan to battle the spider that appears to be getting the better of him, protectively swinging with all her might her heart races with adrenaline.
Out of Character:: Attack rolls= 11, 9, 5, 7
Damage Rolls= 4, 6, 1, 8
Thank you Icon I wasn't sure what the modifier for Soldonato would be I just referenced Pathfinder as that is the only reference I have.
Lets all do four rolls for attack and damage in the future, so we are all attacking the same amount of times, and it will help any battle along.
I don't know that the battle will last after the last round but I did more rolls just in case so the game will keep moving along.